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I am very late to the CW party, but now that I am here I am having a great time! What an awesome set of games. Just can't say enough about the innovative game play. 5/5 on all versions.
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@KAI5AH: Remember that the thing at the bottom is harmless, so long as you don't do something silly like force the creeper out of the pipes. IOW: KEEP YOUR REPULSORS AWAY FROM IT!
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This one seems to be a lot easier than the original Creeper Worlds designs. Without having to be attached to the mothership, you can simply dig and set reactors anywhere. I like that we can work for upgrades, but after setting enough reactors I can easily overpower any creeper.
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Fine, fine if your games doesn't save then check if your browser is set to delete cookies (chrome is). You must turn it off because most games use cookies to save. (if you don't know how to turn off that then search on google)
And here are my tips for the final level:
1. Use both launchers and blasters. (more blasters for the pressure room with 1 emitter and 1 gate)
2. Make sure you have all upgrades with red.
3. If you find impossible to advance then use the conversion bombs near the emitter. :)
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This game does NOT auto save. Made it to lvl 10, came back to it today and got nothing. Not going to bother trying again. SAVE YOUR GAME
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level 5 hates me i do everything then it says collect all molo cubes (sutin like that) and 2 other things but i have collocted everything so how come i cant get past the level(it says that after beating the botom part and yes i did do the top part aswell so theres nothing to do what do i do?
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Great game, 5/5 Stars from me. The difficulty ramp-up from one stage to the next was perfect, and the storyline was also wonderful. A few suggestions for a sequel: have each weapon have its health, movement speed, range, shots per second, and damage per shot listed both in the menu and on the field, have other buildings resource generation listed in the menu and on the field, and have values added for the technology upgrades that don't have them already. In short, have more information on things in the game listed.
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anyone did have to restart lvl 9 because a drone "sneak up" to your buildings? had to restart 2 time..... be sure to have blasters EVERYWHERE!
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to get lvl 9 a lot of easier do next: move that ship to drone summoner (up right) and use that portal destroyer at weapons at there will be no drones or those attacks.
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lvl 5 isn't that bad, i did it in 12:50 game time and probably like 7 min irl after the time i sent sped up. get a bunch of reactors were ever you can destroy the top layer of the cave at the bottom misslie launchers blasters maker and all that. i charged my makers then bursted them on the left side so i could put a micro rift under the creep before it went back into place. then i could build lasers and launchers right next to it, which made short work of it.
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i just recently noticed this: upgrading attack speed also affects your Maker: it will produce good creeper slightly faster!
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Okay, my tip for level 5, hollow out the areas to the left and right of the weird left/right creeper thing, build a ton of guns and missile launchers, but disarm them all. Select them all and arm them, then move them into the field, that should be enough to smash that stupid thing to bits.
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If you guys like this game. http://en.wikipedia.org/wiki/Perimeter_(video_game) Is where he got the idea from. The original if you will
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Victory music after the stage is kinda the same from cursed treasures: don't touch my gems.
By the way, another great creeper world game, love the series, hope you keep making em'. 5/5
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5th mission full guide: Step 1,crystals. Step 2,build reactors on the top. Step 3, build 1 blaster and 1 launcher at each part below. Step 4, carve and get energy to at least 15. Step 5, build tech buildings, but avoid the iron nodes, and research *3 ranks of energy and 2 of both weapon range and rate is the big deal.* Step 6, build for iron. Step 7, build a second launcher and a second blaster at each small area. Step 8, move the blasters down the repulsor beam followed by the launchers, 1 spot at a time. Step 9, destroy the creeper spawners in the small rooms. Step 10, finish any excavation (don't worry, the creeper stays in the pattern... just open the room up!) Step 11, build a portal/rift near the big room. Step 12, build 2-4 more blasters and as many launchers as you can sustain. Step 13, build a maker or two and set them on x4 charge mode. Step 14, wait for lines to break. Step 15, release anti-creeper. Step 16, destroy final spawner.