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deatchcommander is right, if i would make a ship to defend myself... why not put weapons on? i mean the creeper just eats trough the armour and still the crew dies...
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Level 7 is pretty easy. Dig your way up and move your base, you can build reactors and tech domes in peace on the surface. Where you start with your base is a good point to set a defence for the creepers coming from below, you can use a few makers and shields there to build up your own pressure. :-) And of course use rockets to reach the deeper parts.
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Wow... I did it... Finished in one sitting O.o Got a bit stuck on 5 though, the trick is just to only have 6-7 Blasters and 3-4 Launchers and consentrate them on one area.
This was another awesome game. Thank you. You really ruined my social life ;)
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@xyand, unfortunately lvl is not bugged. You do not use the repulsor unit. Just mass launchers and it will wipe the creep out. I thought the same as you. Hey they introduced new unit, so we put repulsors in the stream of creep and work our way down to the bottom to destroy the producer. I tried for like 1 hr to do that and then said screw it and massed launchers and killed the creep lines in 2 secs. Agreed that lvl 5 is very poorly designed.
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Somehow the only stage I feel like being super competitive about is stage 8. I'm down to 6:32. Pro tip, you can build things on the other side of the room with the square creeper pattern; it doesn't move unless you push it.
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i like the concept of dimensions (level 8). IT SUCKS TO PLAY THOUGH. it takes too long, you have to make huge infantry to stand a chance, and everything must be a reactor or tech dome otherwise. but an overall good game! :)
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How did I never know this game existed! What a fun take on Creeper worlds! :) And much more fun then mortars everywhere
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The main reason I prefer creeper world 1 over this one is that there's really no... pressure... most of the time. Generally it starts out in a contained area with no way to get out, which means you can just build your infrastructure up until you're ready to bust it out. As opposed to one, where you had to rush to a defensive posture before you could properly build up.
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Helpful hint for any level: If you have a Creeper Maker, it disperses all of its creeper (if it is on "charge" mode) when it dies. If you charge it up for a while, but don't want to use it away from the enemy (That wastes a lot -- it seems to go everywhere BUT in the direction you want it to), you can send the Maker into the area where the enemy Creeper is, even better near an emitter, and then when it dies it will swarm the entire area with 7.5m+ (Assuming you saved it to full) of creeper. Works even better with 60m storage; you can basically wipe out the enemy from the inside by doing this and it saves a LOT of time.
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@larballon you are very, very, very wrong. I've seen 12688K, but it will go further if you have more patience than I.
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yes, fra96, you do need to use launchers.
unless, perhaps, you first max out energy production and firerate upgrades, scrap all the tech domes and replace with reactors. then MAYBE you could do it without launchers.
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on a related note...on map 10, if one of the conversion bombs collides with a drone, the drone will take MASSIVE damage. :D
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@absurdist we can fire through shields, so placing them at choke points would give the advantage... but placing dirt where you will not need guys to go to full stop, that would give an epic advantage. PS to everyone else lvl 8 bottom chamber the 2 deletable blocks going down to drones have creeper encased in them...
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You get the conversion bomb on level 10. They can't be built, but you start the level with some. (More than enough,actually)
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@GazeAngel: I tried to deal with the lower part of level 5 via overwhelming force (full row of launchers, plus full row of blasters), but realized that the intended solution was probably the repulsors introduced on that level. Not sure if that's the case, because I finally punched through by brute force just before I could try it.
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Ah, yes. What a timeless message: "The best method for reclaiming a planet lost to an ocean is setting up lots of reactors, taking all the natural resources, and abandoning satellite dishes and battleships in the atmosphere."
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just beat level 10, can't wait for more to come out! so far, i've loved all the creeper games, and this one hasn't failed to please!
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For any of you guys complaining about speed on lvl 5, you obviously didn't look at the directions, because it tells you how to speed it up.
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I find good creeper rather useless for offense, but AMAZING for defense. Even a residual pool of good creeper can delay the bad's spread by a long time, and an area with a thin layer is almost immune from creeper drones and phantoms.
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Along with double clicking to group multiples you can assign a hotkey number with CTRL+1-9 and recall the unit group with SHIFT +1-9 :D