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Comments for Creeper World: Evermore

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Deadreaver95

Oct. 12, 2012

Under rating threshold (show) There is just something in the dominance over creeper that makes the game so addicting :D

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(18)

miniman7779

Oct. 11, 2012

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(-21)

Sprolly

Oct. 11, 2012

Under rating threshold (show) Creeper's gotta creep.

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(7)

hunniibunch

Oct. 11, 2012

Under rating threshold (show) love this game and i like to take my time on the map just so i can watch the turrets fire at the the creeper so again i have managed to use up an hour

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(5)

fractalman

Oct. 10, 2012

Under rating threshold (show) october 10 and october 4 look incredibly similar. it's just that the city is in the north section on the former. O.o

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(2)

chaseter

Oct. 09, 2012

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(-10)

kaiwoklaw

Oct. 07, 2012

Under rating threshold (show) 7th 16:02 to suppress all creeper

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(2)

GeneralTopHat

Oct. 06, 2012

Under rating threshold (show) I survived on Oct 6 till the creeper emitter was at 177.5

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(1)

speedstar83

Oct. 05, 2012

Under rating threshold (show) 5th 3min 50 :D

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(1)

mekklar

Oct. 04, 2012

Under rating threshold (show) I don't have a picture: I moved the base to the center island and aggressively spread east with collectors, turned off totem power, used the totem to spread to the south east 'continent', filled it with collectors. Along the way, built a mortar for the island in the NW corner and a baster by the south east totem.

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(1)

mekklar

Oct. 04, 2012

Under rating threshold (show) 28th in 6:57

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(-2)

fractalman

Oct. 04, 2012

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(-3)

carusoo

Oct. 04, 2012

Under rating threshold (show) lol. 7:26.

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(0)

niculapetre

Oct. 04, 2012

Under rating threshold (show) @EvilGeek Fri28 I got a 13:35 time first play ( you might consider moving the base) or if you're good at micro management you you start putting collectors down to the right of the base and put a blaster up to protect your supply line(after you have at least reached the first totem) and make sure to bring a mortar for the pool the farthest totem is in ( if you go right you should be just in range with an upgrade to blast away at that before you are overrun) and don't forget sam's

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(1)

EvilGeek

Oct. 03, 2012

Under rating threshold (show) Fri28 I got it down to 15:03 by filling my first island with reactors before building any weapons. I'm not sure how it can be done much faster then maybe 12:00.

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(1)

EvilGeek

Oct. 03, 2012

Under rating threshold (show) What is a good strategy for Fri28? The fastest I can get it done (all creeper destroyed before exit) is 17:08 which seems slow.

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(1)

Scuptile

Oct. 03, 2012

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(-6)

xXMyWorldXx

Sep. 30, 2012

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(-13)

fractalman

Sep. 26, 2012

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(-5)

mekklar

Sep. 25, 2012

Under rating threshold (show) Another easy map: 1 minute 36 seconds.

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(-1)

fractalman

Sep. 24, 2012

Under rating threshold (show) @mara alas, alas, the old ones lost the knowledge of how to create that particular material in a most unfortunate "accident" shortly after creating the rift totems. An accident engineered by the styglek (spelling?) consortium, as it would turn out. No, no, the styglek aren't the villains in and of themselves, they just have this nasty habit of building creeper nexi to reestablish contact with the loki. well, they used to, untill they realized that every time they did so, the acting admiral authorized the use of dark beams, and the loki didn't want humans "ascending" into the same plane+dimension combination. so the styglek quit building stuff that was immune to nullifiers. Of course, nullifiers are creeper world 2 and beyond.

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(3)

kaiwoklaw

Sep. 23, 2012

Under rating threshold (show) jtfang: Eventually, battle with the creeper will result in a loss. After 60 minutes the creeper growth rate begins to increase with no limit. So the goal is to evacuate the city before it gets overrun. All buildings are sacrificial to that end.

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(1)

mara465

Sep. 23, 2012

Under rating threshold (show)

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(-5)

ratslayer94

Sep. 23, 2012

Under rating threshold (show) I had the sound on my laptop turned up, and as I scrolled down, I hear the knuckles cracking...and I had a moment of fear where I thought my beautiful screen had been cracked somehow...*hugs laptop*

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(2)

jtfang

Sep. 23, 2012

Under rating threshold (show) mara456@ Erm... what about leaving the buildings?

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(0)

mekklar

Sep. 23, 2012

Under rating threshold (show) 1 minutes 20 seconds. Nice, Kaiwoklaw on the the 1:18

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(0)

kaiwoklaw

Sep. 23, 2012

Under rating threshold (show) 1 minute 18 seconds

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(0)

mara465

Sep. 23, 2012

Under rating threshold (show) 1:20 meaning 1 min 20 sec or 1H 20 min

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(0)

mara465

Sep. 23, 2012

Under rating threshold (show) Why the hell can't we just use fractal alloy for our buildings?! i mean then we could live on the same world!

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(2)

Rorklis

Sep. 22, 2012

Under rating threshold (show) okay so yes every so often we need harder level for u regulars ijust beat todays level with 12 collectors in 2:19

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(1)

mekklar

Sep. 22, 2012

Under rating threshold (show) almost too easy. 1:20 here as well. Still fun, though

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(0)

spineguy

Sep. 22, 2012

Under rating threshold (show) well today is ultra easy 1:20

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(0)

mekklar

Sep. 21, 2012

Under rating threshold (show) I wish I could rate this game with 6 stars instead of 5. Great game

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(3)

Zinake

Sep. 21, 2012

Under rating threshold (show) THOR

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(1)

woodardr

Sep. 18, 2012

Under rating threshold (show) Kaiwoklaw - I like playing that way as well. It seems I average about 20 minutes per map when playing that way.

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(2)

fractalman

Sep. 18, 2012

Under rating threshold (show) @alex: implemented in creeper world 2, paid version. but if we're lucky, we'll see creeper world 2: evermore after creeper world 3 comes out.

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(2)

Alexishoney

Sep. 16, 2012

Under rating threshold (show) Love this game, and I really like the idea of a new one everyday, but I would like it even more if there were different difficulties each day, easy, medium, and hard for example.

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(4)

chilese

Sep. 15, 2012

Under rating threshold (show) I have uploaded a multiple screenshot of the Sep 15 game (9806 score) to this URL: https://picasaweb.google.com/chilesej/Artwork#5788611181693050130 By the way, if you increase the text size of your browser 3 or 4 times, you can play the game on a much larger screen. It's almost scarier.

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(0)

niculapetre

Sep. 13, 2012

Under rating threshold (show) @kaiwoklaw you do realize you can connect to all totems but just disable green packets right? and the way you're doing it is fun and enjoyable but read An00bis's comment from the best section, but to try to answer your question, any map that is completed in under 4-5 minutes would take about 5 minutes to kill all creeper generation as if you can finish that fast means the totems are relatively close to you and you'd still have some ways to the generators for the rest from my tests it's mission completion time +3-4 minutes on MOST cases NOT ALL

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(3)

kaiwoklaw

Sep. 12, 2012

Under rating threshold (show) @niculapetre I was talking about suppressing the creeper completely before connecting to the last totem.

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(-1)

ricin

Sep. 12, 2012

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(-10)

kebablover

Sep. 12, 2012

Under rating threshold (show) I know of the x2 speed which is good for general game play but I find building a 10+ stucture base at the start normally works as a goods stratagy (2x Mortors 2x reactors and then some node) this can take 3+ minute and could do with a bit of a speed boost.)

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(0)

niculapetre

Sep. 12, 2012

Under rating threshold (show) @kebablover if you press the UP key there is a x2 speed which I find to be more than enough

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(1)

kebablover

Sep. 11, 2012

Under rating threshold (show) sure it won't be developed further but could use a x4 speed for the start - maybe disabled once the first shot is fired. Its often a long wait before the starter base is complete.

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(-1)

niculapetre

Sep. 10, 2012

Under rating threshold (show) @spineguy I'm pretty sure this version is very supseptible to leaderbord manipulation so implementing something like that would be a hude effort when they are working on newer versions of the game already @kaiwoklaw are you talking about survivfal mode?

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(1)

kaiwoklaw

Sep. 09, 2012

Under rating threshold (show) I like trying to beat the creeper all the way back to a blaster on each generator. I would like to know peoples times for that mode of gameplay.

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(5)

spineguy

Sep. 09, 2012

Under rating threshold (show) how about a daily ranking based on time to complete that provides a scre to see where one stacks up in the overll creeper world, ayb with weekly and monthly average scores?

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(3)

tatotzki123

Sep. 08, 2012

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(-22)

Cheifwashere

Sep. 08, 2012

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(-29)

fractalman

Sep. 07, 2012

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(-5)

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