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I like to be challenged. If you post a time I always click + on it. If you wonder whether there still is an audience to posting best times, I'm still checking every day, even if I don't have time to play. Mostly I only post times if I beat a best time or I think my time is a good challenge if I'm the first to post.
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11/2 - 3:03 ... If you can get a better time I'd love to see your network. My layout spoiler: http://imgur.com/a/j8Dxu ... And a video of it: https://youtu.be/xNjQaCXZVL8?list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp
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10/30 - 1:35 RFI. I used ten collectors (as opposed to 6), but picked up 2 more upgrades and had a shorter transit time.
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It's a 5 year old game. I don't think anyone is expecting any revelations in the "new posts". Anyone stumbling onto the game nowadays is going to look to the old or "best" comments to see what people think about it.
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Having cleared most of the time comments for 2016...Do many of you go back and read comments from more than a few weeks ago? And for those who do, what are you looking for?
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Well, and my comments will stay for some more time 'cause my main focus is on building my buisness. But I'll delete the new ones after a week.
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To delete your own posts, go to your Kong profile, then click comments (near the top right), and there should be a 'Delete' option next to each one.
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@Balbanes I didn't know I could delete my own posts. I still couldn't find how. My previous comment was about RealOldman's comment. Thanks for your detailed comments!
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10/21 - 1:18 spoiler video (no commentary) https://www.youtube.com/watch?v=NzF7LkbVAnI&list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp&index=8
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Spoiler video for the 10/17 starting position challenge: https://www.youtube.com/watch?v=UkwR1qVIMtU&index=7&list=PLDuUTUjvbZY0hhByU81RfiIWmNmyifayp
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You're right. It's really not hard if you do have some experience :)
I think beginners would have trouble with it, and that's one of the reasons I posted this challenge. To give them a good opportunity to go out of their comfort zone and learn. This one is definitely not expert level stuff, but I guess some masters like chilese do like this kind of restrictions just for fun, too :)
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@Durel: build energy production up to 32, speed nodes 5 or more, some storage, straight routes to strategic targets, about 4 blasters and 4 mortars for each emitter, at least 5 drones. Have fun :)
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@Durel: If people would bother to read the game description they would find out about Survival mode. But instead they complain about it here but oh well.
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To those, like me, who like looooooong games: at 60min, creeper output bazillionifies. Notice about that would've been nice but oh well.
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The best on this game is that you can set the difficulty level as high as you want to by making up any rules. Obviously there is a basic difficulty level set by the map you play and by the game itself - you need to learn some basics to win just like in any other game. But as soon as you're done learning the energy management and properties of the city, units and buildings, you're good to go and set your own rules to make it more difficult to win. Survival mode, top time score, not moving the city, not using some weapons or buildings... it's up to you :)
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I like to play with my personal "challenge rules", without worrying too much about time: 1. No moving the base. 2. No reactors. 3. No drones.
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@bloodsukka: you really won't die if you click the BIG "Now Available" Arc Ethernal Creeper World III button on the welcome screen of this game... seriously, nothing bad happens to you. just click it. do it now. i mean now. really. click. come on.