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I have tried every single variation of Bluesummer's method. Every single place to put the turret and city based on what he said and nothing works.
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If you don't want to use the bluesummer technique on 18th Sept another (harder) option is: pause the game, move odin city hard over to the right on the high ground. Place a collector such that it will capture the upgrade and a blaster also hard over to the right. Unpause the game. As soon as you get the upgrade selection 10% more power. Place a couple more collectors. As soon as the collectors complete build a second blaster. Careful placement of this second blaster is important. It should be to the south of Odin city but able to cover both sides of the little very high point on the map. Now build a generator to the south of Odin city. Slowly alternate generators and blasters till you have a good foothold. A score of about 6500 is possible this way.
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Love Sept 18th. Went to far right of screen to get power up and just built a mortar in time. Slowly built out from there - took over 20 minutes to beat it! Awesome stuff though, they've been really easy lately so it was nice to have a challenge.
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On Sept 18th, you have time to build two collectors, and then two blasters. Move the blasters just before moving Odin city, and the city only takes a few hits.
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@Kenaron Challenging is good. I'd give it 6/5 after today if I could. And i freely admit I couldn't have completed this mission by myself
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9/18/13 is rediculously unfair. I moved my base the ledge just south of the rightmost powerup, making an energy boost and a mortar. Barely had enough time to build mortar and not get destroyed, I spent the next hour inching foward, sure to build a drone hitting far off pools of high creeper. I eventually get a breakthrough, claim that peninsula and begin westward push. With the creeper on the largest mountain under control, "Survival Mode" kicked in and I lost in seconds. I've been a long time fan of this series and game but after today, I'm unfavoraiting this game and all of it's related games and changing all their ratings from 4 or 5 stars to 1.
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Bluesummer's solution is a little more complicated that just a fully charged blaster. You need the blaster fully charged AND Odin with 15 or more energy. Then Odin needs to get there right as the blaster runs out so it then refills the blaster. With those two factors you'll have enough to clear the ledge and can start building from there.
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Follow Bluesummer's suggestion and move Odin with one fully charged blaster to the highest emitter. Takes ~10 mins from there
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Great map! After 60+ missions I've figured out you can move Odin City! Like others, I moved it to the right then slowly expanded.
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Sept. 18. Should be copied over to User Space or otherwise immortalized. That, or you should get rid of the Dreamscape AI before it starts spawning creeper emitters in the real world.
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18 Sept is without a doubt the best map generated so far. I was starting to wonder if there was a map that was truly difficult. Because the maps are usually fairly easy I set myself extra challenges such as don't move Odin city but I can't complete this map unless I move the city. The bluesummer technique works well but I can't help feeling it's exploiting a weakness in the game.
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September 18th is a thing of beauty, probably the best map the game has ever produced. Only one I've ever wanted to keep, anyway... Did it without the blaster trick, building up from a tiny enclave on the right of the screen.
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Here is a way to beat Sep18: right at the start build a blaster next to odin city and nothing else. When it's finished hit pause and fly it to the top of the highest hill as close to the emitter as possible. Odin city itself follows right away. (They should arrive at the same time.) You do take some damage but it kills the emitter fast enough and you have a safe position on the highest spot of the map. Sound crazy but works.
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Sep 18 is very difficult for me. But I cleared Time: 30min and Score 6,500.
First move city to right of small hill in right side. After, build collector and blaster quickly. A little space is made. Timing is very important.
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Sep 18: NFI how to even start; creeper flows down the hills too quickly to stay at the bottom and no high ground to hide on to get established. Any ideas?
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Survival mode. The moment you place the last collector for the last totem, survival comes on and destroys everything. God, I hate that...