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Comments for Creeper World: Evermore

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hawk45

Jun. 15, 2016

Under rating threshold (show) 6/14 - 5:29 Lots of RFI. http://imgur.com/Fmcwtak

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(1)

hawk45

Jun. 14, 2016

Under rating threshold (show) 6/14 - 6:29 Lots of RFI.

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(0)

chilese

Jun. 14, 2016

Under rating threshold (show) There are many ways to play the game. None of them are bad. There is a triumphant moment when you cap all the emitters, that is understood. Just remember, when we leave, the creeper covers the map. Whether survival mode or just linking the totems, the creeper always wins. Enjoy the moments the creeper gives to us. It's all good.

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(0)

MoshedZ

Jun. 14, 2016

Under rating threshold (show) Am i the only one who gets caught up in killing every last bit of creeper, to the point of covering the map in collectors and double lines of blasters and mortars? No, just me the psychopath? Okay then *gets back to killing creeper*

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carusoo

Jun. 13, 2016

Under rating threshold (show) 6/13 - 1:49

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hawk45

Jun. 13, 2016

Under rating threshold (show) 6/13 - 1:52 About 1-2s of RFI

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hawk45

Jun. 13, 2016

Under rating threshold (show) 6/12 - 3:09 RFI

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hawk45

Jun. 10, 2016

Under rating threshold (show) 6/10 - 1:41 RFI

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hawk45

Jun. 10, 2016

Under rating threshold (show) 6/9 - 1:41 About 2-3s of RFI (with FTT)

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nikkisan

Jun. 09, 2016

Under rating threshold (show) I keep playing this game for the last 3 years, why can't I quit you?

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(2)

chilese

Jun. 09, 2016

Under rating threshold (show) @Tandu: You can just play the game with the variation you described. You don't need an option to play without floating structures. If you'd like to, just post your time and add something like (NFS) for No Floating Structures.

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carusoo

Jun. 09, 2016

Under rating threshold (show) 6/9 - 2:05

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(-1)

chilese

Jun. 09, 2016

Under rating threshold (show) I forgot to ask Balbanes... Is it acceptable to move Odin City and/or land Odin City in the creeper where it takes damage, but links to a totem? Thanks.

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(1)

Tandu

Jun. 09, 2016

Under rating threshold (show) How about a variation where totem packets are only transferrable via stationary structures or grounded turrets? In fact they could (and should IMO) change the rules or at least make it a selectable option in the start menu.

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chilese

Jun. 09, 2016

Under rating threshold (show) Balkans: SMB is MTargaryen being a troll and making light of a few of our shortcuts (FTP = fastest possible time, RFI = room for improvement). The beauty of this game is that it can be played in so many ways. Sadly, the only measures easy to compare are Fastest Time and Longest Survival Time. Many play variations such as Only Mortars, Late Start, Only Blasters, Cap All Emitters First. As in any war, the idea of getting out the quickest with the least fighting appeals to most commanders. In the end, the creeper always covers the planet when we leave. What criteria do you use to show REAL skill? No floating turrets? Cap all emitters? Just wondering. It's all good.

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chilese

Jun. 08, 2016

Under rating threshold (show) Thanks for letting me have the best time for 30 minutes.

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(1)

carusoo

Jun. 08, 2016

Under rating threshold (show) i got it :-) 6/8 - 1:47

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(1)

carusoo

Jun. 08, 2016

Under rating threshold (show) 6/7 - 1:20

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carusoo

Jun. 08, 2016

Under rating threshold (show) 6/8 - 1:49

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hawk45

Jun. 08, 2016

Under rating threshold (show) 6/8 - 1:51 RFI

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(1)

hawk45

Jun. 07, 2016

Under rating threshold (show) 6/7 - 1:21

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(1)

hawk45

Jun. 07, 2016

Under rating threshold (show) 6/7 - 1:23 First try... There should be at least 3-5s of RFI

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hawk45

Jun. 06, 2016

Under rating threshold (show) 6/6 - 1:45 Maybe 5s of RFI?

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hawk45

Jun. 03, 2016

Under rating threshold (show) @carusoo: Here is a screenshot for 5/31 (1:25) http://imgur.com/CsBgJd0.

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carusoo

Jun. 02, 2016

Under rating threshold (show) @ hawk45: great time at 5/31. i cant even get 1:27! Do you got a screenshot?

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NeilSenna

Jun. 01, 2016

Under rating threshold (show) @henrydaskreb - try playing Creeper World Training Sim first. That should give you the basics.

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(5)

henrydaskreb

Jun. 01, 2016

Under rating threshold (show) Too hard can't even beat 1 mission

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hawk45

Jun. 01, 2016

Under rating threshold (show) 5/31- 1:26 RFI

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kraigatkinson

Jun. 01, 2016

Under rating threshold (show) Really fun game.

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carusoo

Jun. 01, 2016

Under rating threshold (show) 5/31 - 1:28

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hawk45

May. 31, 2016

Under rating threshold (show) 5/30 - 1:21 RFI

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carusoo

May. 31, 2016

Under rating threshold (show) 5/31 - 1:29

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carusoo

May. 31, 2016

Under rating threshold (show) 5/28 - 2:33

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hawk45

May. 30, 2016

Under rating threshold (show)

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chilese

May. 30, 2016

Under rating threshold (show) We are all against the Creeper. While the speed record is more easily seen, the other versions, longest survival, limited weapons, late starts, cap all emitters are all played here.

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captaindun

May. 30, 2016

Under rating threshold (show) Oh and 5/28 - 3:43, just to help you to place me in the pecking order ;-)

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captaindun

May. 30, 2016

Under rating threshold (show) 5/30 - 1:34. You wizards beat me to it :-)

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carusoo

May. 30, 2016

Under rating threshold (show) http://imgur.com/AP4kKsc

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carusoo

May. 30, 2016

Under rating threshold (show) 5/30 - 1:22 @ chilese thx. I started in the middle. three relays, one blaster.

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WizZumwalt

May. 29, 2016

Under rating threshold (show) @chilese, sorry for being unclear, what I meant was I never tried out whether a charged totem continues to work if it is disconnected - I always end up connected to everything I've built. Maybe the backstory says what you say, but the game mechanics suggest that all the packets - build/ammo/charge - use up the energy collected/produced locally. Anyway my approach comes from the fact that I first played CW3:Abraxis where you have nullifiers and the goal is actually to destroy emitters. On some maps I even find myself going for the emitters and having to remind myself I only need to reach the totems. :) Bottom line is, I agree that there's no wrong way to play this game.

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Hunter_King

May. 29, 2016

Under rating threshold (show) Did anyone realized that if you didnt escape the totem for too long, emitters are on 100% and flood the entire map :|

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chilese

May. 29, 2016

Under rating threshold (show) @WizZumwalt: Have you never connected all 3 totems and had Odin City warp out of the map? As the story goes, Odin City is on its way back home and these temporary stops are resting places. If you build a lot, Odin City may not receive any damage, but you have expended a lot of resources that Odin City has to carry. As these resources are left behind, I always thought getting out as fast as possible was the best approach. It's all good.

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carusoo

May. 29, 2016

Under rating threshold (show) 5/28 - 2:42

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WizZumwalt

May. 29, 2016

Under rating threshold (show) Ah, maybe you need to be connected to all 3 totems as well as having them charged? I never tried that out. :)

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WizZumwalt

May. 29, 2016

Under rating threshold (show) @chilese - cool solution. You could probably speed it up by moving to the island in the centre first - that way you won't need the relays. Or does that stop you from moving to the top? I find these speed solutions interesting in their own way, but I enjoy this game a lot more as originally intended: Zero damage to Odin City. (At least I presume that's how it was originally intended.) On yesterday's map, that means you have to move Odin City to the top right, build reactors, and keep flying mortars out to the island in the centre. That got me down to 17m. I haven't tried moving Odin City to the centre, but it doesn't look too good - very little room there to build anything.

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Anthonyk747

May. 28, 2016

Under rating threshold (show) @chilese, I tried 1 blaster, but it needs 2 to work.

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devnul

May. 28, 2016

Under rating threshold (show) Today's map was tough. Tried so many different strategies to get a foothold and, eventually, managed to win in 50-odd minutes just before the auto-survival-mode kicked in. That's the beauty of this game, though. Simple but deep - you can play it every single day and it still capable of throwing you curve balls.

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chilese

May. 28, 2016

Under rating threshold (show) 5/28 - 3:47 @ WizZumwalt: I could post a screenshot if you'd like. Build 1 blaster right away, then fly the blaster and Odin City to the upper left elevation and link with totems by collectors and 3 relays. I'm glad you enjoy the game. There is no wrong way to play it.

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WizZumwalt

May. 28, 2016

Under rating threshold (show) @chilese - That's what I thought until today's. This one is hard, I've just about managed to win under 30 mins without capping off a single emitter... I would agree though that 30 minutes are usually enough to dominate the vast majority of maps.

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chilese

May. 27, 2016

Under rating threshold (show) @ thelizmartin09: With practice ANY map can be totally controlled within 30 minutes (15 for the wizard group). After that you are merely setting up for Survival. It makes sense that the Creeper will always win and that Odin City is merely a spaceship trying to find its way home. Thanks for your comment. :-)

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