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To anyone curious: the secret message says "Pour pop rock on emitters to blow them up". Im still not sure what to do with this information o_o?
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Every single creep spawner is completely held at bay. Spores are shot down before they even get close. Why are we leaving again?
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Really good man, keep going these games are great.
Tip: make a good early energy collector system and hook it up to mortars to keep the creep closer to the spawner.
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that one guy in the city were safe here why don't we just stay here next thing you here incoming spores dammit I forgot about those scrambles to build sams overloads network dies.
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I doesn't feel right whenever the city leaves its constructions behind. It's as if I'm leaving soldiers who are all still operating those turrets.
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@henrydaskreb you would probably really enjoy the full version of creeper world 3, there's tons of levels like that in the bonus/user-made maps
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I like to build up a network, turn off the ammo production, and watch my network slowly die, then rebuild it from the ashes after clearing out the creeper
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Hmm I have kept all of the creep spawners at bay and the ENTIRE map is covered in reactors...Why are we leaving again?
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Not sure why, but for some reason this is one of the few games that won't save. Is there an auto save or manual save feature that I've missed or would I need to do some more digging into my browser settings to see if something is turned off?