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Developer, i have some feedback for you:
1) Save feature. Some maps just take long to complete, and we aren't no-lifers
2)Grid system. I want to place my collectors 2 spaces away from them, but it is hard to do without grid. Make it toggleable, through.
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@handyZanny: Those pink walls are crazonium that does not allow connections through them. You have to position your collectors precisely. See my profile to a link for a walkthrough.
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creeper spawn can be reliably contained with 2 turrets at close range, place 3 fully charged without support and they will hold out long enough to conect them up, 2 min takedown!
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I love the Creeper World games. Mortars should have increased range if it's sitting on an elevation higher than where it is firing to.
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Comander: "we finally secured this place from the foul creap. Now lest go fly to a more fun (and dangerus) place hvile this place wil get compleatly flooted because we turn off the energy."
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Ah. Good old creepers. I can't stand how much of a pain in the arse and yet how addictive and fun this particular series is all at the same time. It's maddening. lol
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This game is so entertaining and fun! Took me a while to get used of it but I enjoy the struggle and completely paralyzing the spawners! (Put blasters next to spawners to stop them if you're struggling, Mortors don't hold them off as well)
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I absolutely love the end of each stage where each creeper spawn is trying to spawn as much creepers as possible. But my blasters are already there. And it makes for such a lovely beat of success.
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I Actually played thus game with my grandma and she understood what was going on, and that's what a game really needs XD
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does anyone else desire the burning hope to watch your city drown in creeper after you finish the level? I think that would be a cool feature.
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Your mission is to teleport the city from world to world, because we cannot possibly hold them off indefinitely.
But sir, why don't we just put a blaster in front of each emitter and keep a bunch of SAMs around?
Shut up.
Yes sir...
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There should be an option to see your base getting destroyed after Odin city has left. Rate if you agree and maybe we get this possibility!
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so let me get it good. For the hard, badge you need to complete a total of 12 x 4 missions....
Then i got quite the gaming to do this weekend :)
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somehow I feel as if I am the bad guy spreading my collectors all over the planet and pushing the slime to extinction.
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This game still leaves me wondering why, with both renewable resources, and pwning those emitters at the source, why we have to keep moving to more hospitable planets..
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I loved the creeper world games here on kongregate so much I went to steam and bought 1 & 2 (my sister already owned 3). 2 is way different than 1 & 3, but I love it anyway. I hear 4 is in development.
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i played the game for a bit and kept losing so i figure did check the tutorial for some times. i didnt realize that the green area affected home much energy you produced it helps alot :D thanks for the good tutorial