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I should have just destroyed the war factories immediately instead of saving the POWs because my time ran out and my score was 0 anyway in level 6.
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This game is awful. bullets change direction based on your movement direction. Game lags it self out with too much death and crap on screen. Your skill basically doesn't matter. Hard doesn't make it more difficult just makes you return to ship 1000 times to finish bullet sponges that take 100s of bombs. Even by 2008 FLASH game standards this is a pile of burning trash.
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It wasn't too bad, it was quite fun, the only problem was the lag whenever too many things died at once when destroying a war factory, otherwise it was very good.
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The game becomes much simpler once you realize that time doesn't matter and dying doesn't matter. Just take out the airports ASAP so your carrier doesn't die. (I have no idea what this does, but I assume it fails the mission).
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How do you progress in campaign mode..? Complete "contact" in all modes and wstill can't go on to the second mission.. WTF!!
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In the last mission I have to clear road blocks to save civilians? yeah, tell that to all the POV I totally didn't save
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If you don't care about score, you don't need to care about the time limit and dying is just a shortcut back to the carrier. Even if you do, -100 per death is pretty mild. Would've been nice if Q and E had been listed in the controls, though.
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This was a poor game for BOTD unless you think several hours of raging is appropriate for what is normally a simple badge.
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Another one of those stupid games where you don't know which way your avatar is going to go when you hit the left, right, up, or down key. It just goes wherever it wants. I get that it's a simple game, so the dev had to make it harder somehow.. but these "it's hard because the controls are hard" games are just STUPID.
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Making the enemies RED and the civilians BROWN was not the best choice. Unlessy you intentionally want the players to be confused.
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CONTROLS ARE SO PAINFUL if we had normal controls I swear to god I would've won that badge much sooner. not to mention that it's literally the botd to get that badge.
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"One of those prisoners you saved in your last missions" I literally killed every last POW because I couldn't be bothered to figure out how you're supposed to save them.
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Was this game developed as part of some psychological test to see how people respond to stress? Because slapping a timer on a game that already requires catastrophic amounts of backtracking and redoing is just plain sadistic. The bombs run out, the enemies all respawn unless you take out the factory... And you had the BALLS to throw in the POW rescue on top of that?!! "Hang on POWs, that turret just respawned. Oh, hang on, another one respawned. Hang on, another one respawned. Hang on another-" (crash) "OH TO HELL WITH THIS GAME!!!" ~me before I 1/5'd this piece of crap.
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This game lies. It's not paper. It's still a screen. Please click ++++ so everyone can see and don't believe the developer.