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"Arrows to move, mouse to talk." - well, that's no awkward at all. Must be nice for the left-handers to have a game designed for them.
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I remember seeing the music notes and realizing that because the notes were written out for the song played by the man in the forest, this game is able to be played by the deaf (or those without sound, I guess) Anyway, it was a sweet gesture inside an already adorable and beautifully made game.
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@USSEG you have to climb a nearly invisible tree in the middle of a screen where you're dead ending then it's fairly straight forward
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hate the controls. pick one for a platformer, keyboard or mouse, not both. Having to move my hand to the mouse every time I encounter something is bad ui design.
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The game is drastically different in the basement in that it loses its ability to be intuitive because it's hard to see things.
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So, uhh, could someone explain me the message of this? I don't really get what was the story and what was going on. At first, I thought it would be normal, but then I found some dead people hanging in platforms, was eatem by a giant worm that pooped som magical jumpping fruit, and then in my dad's secret basement there are a lot of... I don't know. Flesh? Fetuses (I don't know the plural in english, it's not my native language)? The controls were a bit weird, but overall an okay game. 3/5
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ughh now i remember why i didn't get this badge all the years back,
atmosphere and music does not make a game when gameplay is badly design in both visuals and graphical choice, and pretentious artsy story doesn't convey the message if there is any.
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it's meh, too much work for a botd. and if you're getting stuck on an easy game. use your idiot head and look up a walkthrough >.>
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Nice! I have given the game 5/5 years ago, now I replayed it for the badge and I see how much of the game Ive missed. Awesome soundtrack and incredible graphics. Interacting also. Loved it!
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art and music are good. i dont know why the developer keeps showing us links to his/her twitter and stuff for their new game. one time was enough at the loading screen, but in game is just bad. if people are interested, they will look for it themselves. also, the dialogue options are bad. most of the time, there is just one choice. this lead me to just mashing through it. after this, i came to an event with some log dude. i just mashed through it again, but now i have nowhere to go. why cant i talk to him again, even though the instructions say mouse to talk??? 1/5 i cant progress trash game you should know that gameplay is more important than story
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The advertisements for the upcoming iPad game (which I'm sure has been out for years now) were really intrusive in a game all about atmosphere.
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I didn't get the philosophical part/message of this particular game, to be honest. It WAS however artsy, fun and it had good music, so I'm not at all disappointed.
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I'm noticing a trend: something about these abstract-looking, strange graphic world type of games are a very entertaining and memorable way to experience something philosophical, whether it be someone's personal story, an adventure, something without any real structure or reason... all things you can just get lost in, but also enjoy the otherworldly excitement of.
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Not a bad game, but weird, and it gets confusing as to what to do sometimes. Still, I hope there will be a sequel on Kong soon.
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For people with terrible memory here are the notes you must play on the piano to open the secret basement door: debab
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I think that this is the prequel to Once Upon A Coma. Your name is Pete, your sister is in trouble and has something to do with your dad, there is a "girl" named Jon, someone is swinging on some vines, you have to pop an inflated person and you have to play the piano to get something important.
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I got to the black heart after the trampoline. Then, I tried to go back to the part with the sea-saw type platforms and now I seem stuck. I cannot move but the background moves.
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yeah i no tis word my mom say my grany is in coma sumtime but she dont do tis she just slep so its just oter word for slep devloper dont be dum coz my grany she dont run evrywere all te time tis is bad lieing ting to say about coma all te time devloper so 1/5
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i was thinking i remembered playing a remake of this game. i guess that was over at newgrounds. reminds me of Knytt Stories for whatever reason, but kinda weird. that ad is annoying though: kinda spoils the feeling. such a shame.
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I got to the silver chute, I got out again twice, but no idea where to go next. The surreal images are starting to bother me. I"m going to call it quits for a day.