Under rating threshold (hideshow)
This game is a rare masterpiece. Absolutely amazing. A fantastic taste in art and music and a vague and mysterious story that makes you feel in another world. 10/10 (or 5/5 in this case) ;)
Under rating threshold (hideshow)
This game is a very nice game but the switch part at the basement WTF?!
Its just not fun and does not add much to the game other then a reason to dislike...
Under rating threshold (hideshow)
GLITCH! i got past the swing part at pipes and i went to right and i guess i acidently went left directly and i froze...
Under rating threshold (hideshow)
If you fall in the hole that leads to the worm, and you try to jump back up at the right side...you get a black screen. and get stuck or something?
Under rating threshold (hideshow)
Arrow keys + mouse... bad idea. Way too much back and forth, and the last few rooms are so dark that I had to use a walkthrough to beat it. 2/5 only because it was a decent idea, just had terrible execution.
Under rating threshold (hideshow)
This was an amazing game. The only problem I had with it was the occasional ad for the creator's Facebook and Twitter accounts. That just took too much away from the whimsical wonderfulness this game offers.
Following in the footsteps of ctsr1 by expanding on MrHedge64's reasoning, the guy in the sewer, Fatty Fat Cakes, has hypoinflazatory disorder, the side effects of which include random inflation. This could represent how a child will often remeber things wrong (like "dore") and get wrong impressions from what they remember. Pete may have mistaken a hyperinflammatory response as someone inflating like a balloon.
Under rating threshold (hideshow)
to further add to mrhedhe64 explination on how he is a child also consider his height to the piano or the rest of the environment.
Under rating threshold (hideshow)
It was a boring, repetitive game that uses great artwork and vagueness to cover the lack of gameplay and story. BotD only reason I finished.
Under rating threshold (hideshow)
@Sickography: The seeds and the 'game' were merely game mechanics presented in a rather interesting way. As you note in the dialogue, the kid mentions that the red fruit makes you bounce, and he says that 'There is even one in your father's basement', which there is. It's how you reach the doorbell. The whole scenario stuck in your mind so you wouldn't forget that little fact.
Under rating threshold (hideshow)
Who ever had the idea of using the arrow keys and the mouse instead of WASD and the mouse?I hate having my hands in a weird position.
Under rating threshold (hideshow)
The last rooms are too freaking dark man. This is a nice ambient puzzle game right until the end, when it becomes a game of find the tiny pitch-black switches in the pitch-black rooms.
Under rating threshold (hideshow)
Too many pointless screens with nothing to do but walk across them. Getting my character to jump far/high enough was incredibly frustrating and sucked all the fun out of an otherwise beautiful little game.
Under rating threshold (hideshow)
That was fantastic, but the last few lines have a typo. If this was intended, then disregard this, but I'd love seeing a game as artistic as this without anything wrong with it. Fanks
Under rating threshold (hideshow)
One of the few games that succeeds in mixing literature, art and gaming together. The creator of this did an excellent job.