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Great art style, and amazing music. I love the hidden message within the entire game too. It's not just a game, its a story.
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This is the game that got me into "art games" and flash games in general. :) I've tried so many since, it's become nostalgic. Nice to replay this one (with or without the badge), even if the Twitter/FB advertising on this version is a bit much. :')
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This is the most beautiful and amazing game that i've played on the browser. You didn't make a game , you make an art.
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In a second view... I just played the "sequel"game called "Skinny", that has some spoils to this game making clear what happened to Pete. But in my opinion I think the author failed with this, because the Coma ending is pretty open... You can think Pete is waking up or dying: is very ambiguous cause someone is telling Pete to open his eyes. The Father/Mother theories out there are ppl ideas, but the author never make anything clear about it. The main characters are Pete, his sister and the Mamma. Peter is in comma, her sister may be dead or alive, and the Mamma may be the tumor or another thing trying Pete not to waking up. The bird can be everything you can imagine. I believe the author made a very wide open plot just for engange the player till the end. Then in "Skinny" tried to made clear this ending, but I think it made it just after realizing that this plot was such a mess... so don't care much about understanding everything.
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The bird is person trying to help the child to waking up. The fisherman is his father. Maybe the bird and the father are the same person. The guy in the sewer has "hypoinflazatory disorder"... someone in YT said that "hypoinsulinemia" is an abnormally low amount of insulin in the blood, and also to "fix" you need a needle; since he is a child he messed up the word. The Mama Gomboysa could be a tumor, since she doesn't want the kid to finish the job. She says her sister is fine... why? Maybe her sister is dead, and his father never told him. When Pete is in the basement, the bird says he was lying. Maybe was the father lying, or someone near him lying about her sister because she is dead. Then you are "fixing" pink blobs to heal yourself, and you are in deepest way to Pete's mind. Then you need to make a choice... to go to dead's world with your sister, or to waking up from coma. I also think this game has more than one interpretation, and the author wanted it in that way.
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I will say, i love how much of a dickhead the character in this game is. He responds to everything so sarcastically. "we're gonna die..." "yep"
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I didn't find the controls as bad as some people did, but they were awkward. The shameless advertising in the middle of the game art was annoying. The end left a lot to be desired and was, to me, very unsatisfying. But philosophically and as far as he rest of the gameplay went, it was still quite good. For my complaints above, yet overall enjoyment of the game, I give it 3/5.
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Looking at the comments makes me really hype about the game. ;O
It sounds like it'd be something that sounds really adventurous and creative. *-*
*..Slowly loads..*
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Already finished this cause I gave it 1 at some point. Don't think I care enough to get the daily badge though, ho hum
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MrHedge really clarified many not-so-straightforward aspects of the story behind this game. Maybe it would have been nice to receive more hints, so that the average person has more chance to understand the underlying story as well. Also, some sort of progression would make this truly brilliant. Now, I think the correct term would be "Deep and artsy". 4/5 - the in-game controls and platforming were indeed a bit shaky.
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Game : 4/5 Many screens were tough to see what you had to do.
Ads: 1/5 Why in the world would you ruin a game by putting ads in it like this. At the end credits screen fine but during the game, especially one designed to immerse you in the art?
Over All : 2/5
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travel back and forth for little to no reason adds show up more often than game related content.
Skipping this badge i allready have this weeks shiney and this game just has no draw to it and no compulsion for me to try and continue
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Any notice how Coma is an oddly similar name to Limbo? It came out a while ago, has the same art style, and he was also searching for his sister... Hm...
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No, really. What could have possibly been going through your mind to make you think that putting big obnoxious ads in an atmospheric game like this was a good idea? Are you insane?
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I swear when I entered the forest and saw the well in the middle of it, I was going to slam my laptop shut and toss it out the window if it started to slowly open and something crawled out.
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Pretty backgrounds, but it's just another black foreground game. It was boring, there was nothing to do. There were no puzzles or complex platforming. There wasn't even a mystery to solve. It's just "find your sister" then "there is no sister, wake up instead". Plus I don't need the bird to tell me the giant fruit is lying. It's obvious from the dialogue.
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I liked the game, it was a sweet story and well done; however the ads really broke immersion and definitely detracted from it. What could have been great ended up just mediocre.