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Really good game and really good concept but it was TOO easy ! But i believe that the concept didn't allow the game developers to make a supersonic difficult game....(which i hate) . I really think it would make an Excellent Sequeal as they can divide continents and so each continent will have different difficulty (For example Europe = Ease , America = Medium...etc) I hope there will be a sequel..
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I don't say games should be Nitrome hard, but this was way toooooo easy. Only the last few levels were a bit of a challenge.
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1) The look of the game was perfect in my opinion. Electro-spikes! 2) I'm really glad it wasn't some short 20lvl game. 40 was good but I was still left wanting more when it ended. 3) For the sequel, because Infestor wants to take over the world: have multiple 'chapters' each with 40 lvls and new types of humans for the new types of obstacles, you could even do a jungle chapter and infest monkeys (cause they're mammals, No Robots) and use them the swing on vines or something. 4) I really hope you make a sequel and hopefully I helped! Great Game!
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Fun concept, but the puzzles are too easy. Being a bit twitchy at times, I'd also not mind if the 'utterly annihilate my body' button and the 'do everything else' button were further apart, though that's probably just me.
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Logic of game: 1)Oh hi green slimey, pass on, i did not see you - Engineer or jetpack or normal person(fast moving one). 2)This man had just exploded and green smiley had jumped out of his head! Pass on anyway, i wont even run anywhere - Same. 3)OMG HE IS INFECTED SHOOT SHOOT SHOOT. Oh, i dont see him anymore. I dont care about it now. I wont even tell anyone about this. 4)Lastly, why all of people are locked in rooms, to go in which you shall go through LOT of traps?
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i like how the spikes on the ground aren't just spikes, they had to make them electrified to be sure that little green blobs will die if they fall into them
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This NEEDS a map pack. I agree with one of the top comments that says that the game is too easy. It was lots of fun playing this, but I think it could be better if it had either more and harder levels, or a player-made levels.
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Human: "Aw cute 'lil guy!!! AHHHHHH!!!!"
*blob walks to another human and explodes his host"
Engineer: "no one liked steve anyways..."
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I'm so glad I'm not the only one who liked the game, but found it too easy. The game lends itself well to two types of (non-easy) level: Frustrating platformer (time your jumps JUST right so you don't get smushed), and intricate puzzle (infest people in the right order to get all the doors opened, boxes moved, etc. before you run out of people to infest).
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Fun concept, above-average controls, great retro music and style, but it was over too soon and it wasn't much of a challenge. Add more levels and amp up the difficulty A LOT and you'll have an amazing game.
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Posess and release should be the same key, not posess and shoot - this is not intuitive. I constantly eject instead of shooting.
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I like the concept, it's too easy though and too short. Maybe redesign the levels or make new levels. Like, help the thing take over the world or something.
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I don't usually write long comments like this, however I have lots to say. It is, like alot are saying, a good game with FANTASTIC music, great ideas, and, for me, some challenging spots (I have only come to one frustrating stage so far, and that is lvl 16, the reason being the different commands using only the keyboard. I would have liked an option that lets you choose commands by click). I have some complaints though. One: I DESPISE how you can shoot anything other than droids or guards.
Two: What I have stated before, the keyboard command thing. Three: What @Aphrodite01 said, about how only workers can push boxes. The soundtrack reminds me greatly of MegaMan, and because MegaMan is a 5/5 game, I give this game a 5/5. But without the awesome soundtrack, it would have been 4/5. However, great job.
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You! ya, you with the jetpack I need you to go past some crusher thingies while on a treadmill going the wrong way so that I can get an overseer to lock you in that door area over there. Now how on earth am I going to get the overseer back over there ... Hey can he borrow your jetpack...
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Solidly made, nice graphics, sounds and animations. Unfortunately the game got more repetitive and didn't really introduce any new challenges or interesting aspects. But hey it's only a flash game so good stuff =)
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If you combined this little blob with the little blob from spewer we'd have a really dangerous little creature and a great game!
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when i play this game i imagine the infestor as one of those bodystealing necromorphs from dead space 2....but id imagine that the humans would at least try to run away or attack you instead of standing there and seemingly beckon you to infest them....this game is pretty i can tell ya that but this doesnt make up for the lack of difficulty or content 3/5
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from a dev point of view, pretty awesome game. GFX are the way the should be, the sounds and music fit the game, playing it is fun, some fresh ideas... only too bad the levels aren't larger with more possibilities, such as stars to collect and whatnot. Still 5/5 though.
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Personally I am wondering why it is that in the future we will design all of our colonies to be full of guns that fire every other second (whether there is a target or not) and electric spikey death....
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Why would anyone need a new biological weapon? These guys seem to be doing just fine at setting themselves up for death.
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I seriously think that this could be a 5/5 game!! add in some more people make it harder and perhaps a "crawl space" for the green blob itself!! also can if you added in a bit more a story line 6/5 for sure!! + if you agree