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It was easy, yes. But it was also pretty awesome that I could just keep on playing instead of stopping and thinking. I felt like a badass playing this game.
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Scientist: At last! I have created the ultimate weapon! Infestor: i think im gonna go jump in these electric spikes Scientist: NO! IT COSTS MILLIONS OF DOLLARS TO RESPAWN YOU!
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This game has so much potential but it keeps reminding me of SuperMeatBoy. I suggest 1. Place AI mechanics that freak characters out when they see humans explode in front of them. 2. More human variants could have been included to make puzzles more challenging (e.g. color overseers, dummy scientists that make you useless, so many more - be creative). 3. Place time trials and achievements - it'd motivate us. Replays would be nice as well (this may lead to being a SMB clone type game or better). 4. Please don't underestimate your users. Make the stages more interesting (terrain variants like ice, traps that are unexpected, etc.). 5. Challenge mode and user creation stages would be cool. Let us create with your system, and we'll probably make your game grow throughout the community - learn from Little big planet. 4stars for fun!
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the double back concept works very well in this game. so please add more! Its like making the same level twice as long because you have to go over it twice.
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"Sir the enemy has sent in a strange green slime! What should we do?"
"Get civilians to look for the slime, get builders so we can build more defences, and guards, we need them, but only put them in a far distance way from others"
"sir what about the jetpack soilders?"
"Make them stand in a spot!"
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Interesting game, other than the fact that there's no thinking beyond grab the first human in sight, and hardly any skill required to accomplish any of the tasks.
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Too easy, and too short. When I was expecting a real challenge the game ended... You sure should continue the journey of green blob while dominating the world, but with some really puzzling puzzles. 3/5.
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It's a great concept, really. Sure, it was easy and flawed at certain points.. and my finger kept slipping down to press C, making me die or ruining my chances of completing the level. But that's my fault. :P
I'll give it a 3/5, and keep the 5/5 in reserve for your next game, where it will feel like a challenge!
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of course i dont see that green blob its just going around killing people .Really there is no alarm that the people could pull and that there is a robot that nobody seems to care about that shoots at everything.Oh yeah there is defense turrets that can be blown up but still good game make a second 1 that is harder and longer with more types of people
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Suggestions: guards are placed more strategically and in places that don't relate to their use, different color overlords and multiple doors in-level, jetpack grunts actually flying when you try to grab them for control, and some pedestrians that could see you and cause the guards to come your direction. make some better obstacles that require more than pushing/jumping and implement a more serious storyline. This game has huge potential and i personally would not reccomend a leveling system, but perhaps the enemies get stronger/better as you progress through the game or you could take control of a scientist and perform some form of action that would cause the enemy units to upgrade in-level. waiting for the sequel and appreciated the open ending.
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it was interesting, the music was upbeat, simple, easy game with decent pixelgraphics (which can be hard to find) and overall quality, including the controls that had absolutely no flaws during gameplay(sticking freezing delay reacting slowly) that could have ruined it. however, there was no real challenge, the puzzles were simple and it was nearly impossible to die on a level unless your knuckles cramped up and you couldnt press a button in time. (happens to me alot, but it didnt negatively effect this game). 4/5 this game could use some more challenges and depth. very nice platformer as is.
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press + if u ever mixed up pressing 'c' and 'x' when ur taking over a police man, and accidentally exited his body instead of shooting! xD
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i wasn't sure what to expect. but once i started it, i couldn't stop. this game is super addicting and even though i raged on some levels (nobody's perfect), i still loved the simple concept. the artwork and animations are totally epic. 5/5 + fav.
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Nice concept, but way too easy. At no moment I had to think about my path or the order of my actions before diving in. So work some more on the level design, and you'll end up with something great :)
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Pretty fun little game, gets repetitive pretty quick though. Maybe a few more class types
to increase the complexity of the puzzles?
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they dont notice you becuase they hate their job and they want to die and they make an agreement with the blob"if you can blow up the earth for me please then you can have my body oh wait a minute i forgot about tha--*nomnomnomnom*
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Nice little game, easy to understand and great control response. Straight forward, had its challenges here and there, but just a tad too easy to beat.
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Tip: If you want to get a big jump while you're controlling a human, jump off the edge or whatever you're standing on, then hit C to get a big boosted jump, + so others can use this.
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Computers are smarter than humans! The robos will shoot you but the humans stand and watch you :p What has this world come to!
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Anyone that asks for +'s, on any site, (for example Reddit or YouTube) should be arrested, taken out back, and shot in both feet, and left to die.
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this game plays like something form the late 80s.. keep the concept of the game and loose everything else... especially the music