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Why are you just standing there? I'm a living green blob, aren't you going to freak? At least blink! Why are you ignoring me? T.T
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good, easy and short, would have liked better explanation of what the different men/bodies did. not sure about the music which seems to rip of Rambo First Blood II...
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I got to level 33, returned to the main menu, and found that half the levels were displayed without the second digit of their number, probably should fix that.
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Nice concept, but way too easy. At no moment I had to think about my path or the order of my actions before diving in. So work some more on the level design, and you'll end up with something great :)
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Not a new concept, and quite a bit on the easy (and linear, and short...) side, but the execution is very good. Catchy music, too. Just fix those numbers on the level select screen?
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Good but it wasn't puzzling or planning it was entirely execution of your plan.
Get person A here to walk to (that person's unique trait) kill them grab new person..complete level
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Rebel, the question mark made you vote it down? Maybe he intends to make a sequel going off the last level or something happens afterwords, don't vote it down due to ONE (possible) error. Its makes no sense.
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This game has the best difficulty curve I've seen.
Whenever a new character appeared, you got enough levels to learn the new abilities.
But the last levels could have been a bit harder.
4/5
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The implementation is good, but the game is incredibly boring. No action to speak of, and the puzzles are trivial. 3/5 for the effort.
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The hardest part was timing with turrets or gun-guys.. which really shouldnt be the case with a puzzle game
4/5 nonetheless
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For those who say that the people should be able to see a green blob, they can. If your friend had something seriously wrong with their face, would you mention it?
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It's a decent enough game, but it's too easy. Also, possessing and unpossesing should be on the same key, so that people don't get confused and explode their controlled guard instead of firing.