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in the normal ending..."the planet's surface seemsa to shatter. A giant alien creature reaches out for your ship. Darkness consuumes you" or something like that. + if this was good to know!
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It looks pretty simple and primitive after, for example, KOLM, but nevertheless it's quite a stylish and addictive game. Graphics is especially good
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I loved all the artwork for this game! And the music seems to fit the game well. But I don't know, there doesn't seem to be enough going on. Not to mention I felt it was quite easy to beat this game.
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i wish i could've seen the regular ending :/ if you guys want to watch both endings you have to finish the game without all hidden areas first and then on the main menu click continue to activate all of the hidden switches so you can get the alternate ending
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I completed the game in the first run with the missile defense.. Now .. how to see the normal ending? Have to do it all over agian ? :S:S:S:S
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The atmosphere and music are nice. The game is a little frustrating though because there's no air control when you wall jump straight up, and it's not always clear when you're about to do that or a proper wall jump.
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I LOVE IT! I haven't beaten it yet, so I don't know if an ending explains it, but... WHAT THE HECK IS WRONG WITH THAT PLANET!?! I was shocked when I saw a giant APE punching at the ground with his body sticking from the ceiling! Also maybe the flying ANT LIONS in one room? Plus... wait what? Caged CHIMPS? ...Dafuq is wit dis planet?
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this is like the exact same game as knytt, except shorter and without the ambiance. good, but not as good as what it emulates.
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The secret screens reminded me of the old Oddworld games, which is always a plus. Great little game, but the score would have been more fitting if it were minimal ambience, few or not beats.
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pretty cool game, like the map and atmosphere. Needs more of a plot though, and that big popup ad really ticked me off
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Very fun platformer. The art direction is great. Lots of weird and cool stuff in the backgrounds. Controls work well and the game is relatively easy. 5/5
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Fun little game, but there are a lót of these games sprung at the moment. Not only the Castelvania/Metroid upgrade and map system, but also the space setting. Still, it is an enjoyable concept, would have liked a bit of story or interesting upgrades around it. 3/5
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Gameplay was fun, but its been done before. This one didn't bring anything new to story or mechanics of the genre. 3/5
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I thought this was a good simple game. I enjoyed it. If I were to see a sequel It would be cool to have several levels to the game where it gets harder every time. The only thing I didn't enjoy about the game was that it didn't feel challenging enough. 4/5
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Fantastic game. The art style is reminiscent of the 8 bit generation but includes some really interesting things from this generation. The gameplay is more than good. The only grip I have with games like this is the walkthrough. It's difficult to find where you should be with a game this open ended.
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If you get all the repair kits, I'll give a hint: Darkness will consume.... If you get all of the hidden switches, hint: It's all about weapons, baby!
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had to rate it down for that stupid advertisement mid game... that puts people off that site not draws them too it *eye roll*
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For the people wanting to see the other ending than activating the missile deffense, here it is:
when the monster appers, it says "Darkness consumes you" and thats the only difference.
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I really did like this game, for three reasons. One, the Atmosphere. If you were going for a planet of primal, apocalyptic, futuristic, crazy badassness, then you succeeded. Two, the controls were spot on, jumping felt natural, wall climbing felt great, no slipperiness or stiffness. Good job on that one. Three, the music. It's like if Daft Punk and toned back industrial beats had a child. Set the mood very well. Now for my demands. The sequel needs to be longer. More of a story, but it doesn't have to be story driven per say. The controls are good enough for the game to rely on that. More upgrades. 5/5 (and I made the score go up .01! :D)