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Great game, the controls are a little glitchy though. And the fact that it jumped to my units when i selected them through the hotkey annoyed me a little bit because I had to scroll all the way across the map again but thats just my opinion
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advanced technology tower uses a 'target scope' cursor ....and once this cursor replaced the standard one I could not get the game to respond. I could not cancel the advanced technology tower action or switch to any other building or unit. I could 'aim' but the tower was eventually destroyed by attackers. I started over. too buggy to put in general release.
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ok its not a rip-off starcraft anyone that plays starcraft would know that 1 marines look different THERE ARE NO PROTOSS!!! I'll admit a few of the units look zergish (although most alien bugs do) and half these units dont there are no humanoid like zerg in starcraft, AND FINALLY WHO GIVE A **** ALMOST EVERY GAME RIPS OFF SOME OTHER GAME ITS CALLED INSPIRATION
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why bother with formations,they never listen,and why set them to aggressive if they just move along without attacking enemy and when they stop,they sit there for 3 seconds while the enemies maul soldiers,i mean seriously,they cant stand ina line even remotely,what kind of soldiers are they?!
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I thought the 'Esc.' key on the keyboard would deselect the troop also instead of the space bar, but apprently it just took me to the main menu and got rid of the current battle.
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for a free games this is amzing, yeah some things could be better like current unit /max unit but this game is sooo awesome its like aoe or dawn of war
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i was bored then i started playing this then iwas like "this ux, o well, better than nothing" then i was like "no, wait, i have starcraft"
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It always kills me to see the children bitching about the FREE games they are able to play, because it just wasn't perfect. Yes, I encountered a small bug when trying to pull up the instructions, but other than that the game is fine. For one who remembers the original C&C and Dune 2000 and Warcraft and all that, this is more than one would expect from a FREE game. It has a clever story line and decent graphics. You all kill me. Thanks for a great game. 5/5 I wish I could give it a 6.
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what? i click play and I get sent to another website? wait, what did you say? I didn't click on the words correctly? well, how the heck am I suppose to know that only the lines of the word can send me to 'play' while the whole 99% of the other space on the page send me to another website?
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@Robtcee13, I respect your opinion. However, I disagree in that controls are difficult and finding the base was as wall. This game, to me, resembles Starcraft, yet, while i suck at that, I can play this game well. As for finding the base, I just followed the direction the enemies were coming from and found it rather easily, in the top right corner of the map.
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The terrain is very boring. Instant build for structures makes it a pain to assault an enemy base sometimes. You wipe out almost all of their buildings and then they're back again with full HP, and a flood of monsters come out of everywhere. Everything seems too cheap. You are able to build up a max army, tons of towers and upgrade everything in just a few minutes into the game, most of the time before the enemys initial assault. The background sound is alright, but the effect sounds are horrible.
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John writes way faster than Marsha. it took him like a half second to write that really long paragraph. Marsha on the other hand writes at about normal speed.
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Frankly, the game's kind of a mess. As admirable as it is to try to make a great RTS on a flash platform, you have to keep things interesting for the player. The first level's design was enough to make me quit playing the game not because it was a challenge, or because it was frustrating. It was just extremely boring. The map was flat, I was being attacked by two types of units, and no matter what I did, I couldn't find the enemy base. There were far too few options, as well. Movement and attacking alone are disastrous. At very least, give maps actual landmarks, and maybe implement an attack-move command so the controls don't feel so messy.
2/5. Admirable effort.
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i think a cancel construction button would be useful, if u start to construct what you dont want, it might be better to cancel it instead of waiting for it to be finished t then destroy it
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scratch that comment about it being like command and conqueor... it's exactly like command and conqueor but with the graphics and units of total annihilation
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What really threw me off the most (probably because I didn't read the instructions) was that each unit had its own unit cap, rather than a pooled unit cap. I also had trouble scrolling on the map.