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Comments for Cloud Wars - Sunny Day

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dansparrow

Mar. 31, 2013

Under rating threshold (show) Short, not challenging enough even in hard mode it's really easy, except for 1 or 2 levels

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(-1)

straydevil

Mar. 30, 2013

Under rating threshold (show) though the game idea is not new, the keyboard shortcut and the upgrade system keep the game alive it is funny to do everything to kill enemies' little cloud with star i rated 4 stars coz the game is a little bit too short

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(6)

723_3493

Mar. 29, 2013

Under rating threshold (show) k beat it on hard, now what? The only level I found hard was level 5 had to keep doing it until I got a lucky star spawn and made the corner cloud sunny too.

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(0)

MoQtheWitty

Mar. 29, 2013

Under rating threshold (show) Beat it on hard... Not very much need for strategy compared to other cell games like Little Wars for little stars...

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(1)

Distracticus

Mar. 29, 2013

Under rating threshold (show) Completed game on hard mode. I only had to retry a few times... and I kinda suck at fast clicking games. I guess we need a "harder" level. Anyway, it was fun. I'd like to see more maps.

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(1)

FraggleScraggle

Mar. 28, 2013

Under rating threshold (show) Completed it in hard mode. I think it's time we talk. Needs more levels and maybe more kinds of power-ups? I'm thinking weapons. You have sunny-day, have a de-buff called cloudy day which you can send with each army from the cloud that has it. It would halt production for the hit cloud. Just a thought.

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(4)

jmarley108

Mar. 27, 2013

Under rating threshold (show) Decent enough game play. It's not quite long enough or challenging enough for a top game, but it's a nice short-term diversion.

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(1)

griggsy3

Mar. 27, 2013

Under rating threshold (show) or bodaciousbob rather.... but still. hey mozai!

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(-2)

griggsy3

Mar. 27, 2013

Under rating threshold (show) Hey Mozai... Let's talk

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(-2)

Mozai

Mar. 27, 2013

Under rating threshold (show) Level 5 hard: start with 10 units. AI's first move: send 15 units to attack. I'm dead before I can complete my first move. Every time.

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(3)

Pferdehintern

Mar. 27, 2013

Under rating threshold (show) I'd wish for the following improvements: unselect - nothing worse than missing a star because of wrong cloud(s) selected; part select - sometimes I just want clouds on one side of the screen to attack; better selection of clouds hidden by bigger ones - really, I want to upgrade a cloud and can't because this big cloud is hiding it; Pause - sometimes I really have to get up in between fights;

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(3)

bodaciousbob

Mar. 27, 2013

Under rating threshold (show) Finished on hard mode. You said "Everyone who thinks this game is not challenging enough: please complete the game in Hard mode, and then we’ll talk again!" So... Let's chat.

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(5)

Developer response from YoeriStaal

Good job! Did you do it without spamming Space+Ctrl?

Flypool

Mar. 26, 2013

Under rating threshold (show) YOU REALLY ARE.... THE CLOUD KING

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(-2)

iDropz

Mar. 26, 2013

Under rating threshold (show) I really am the cloud king!

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(-1)

minihound

Mar. 26, 2013

Under rating threshold (show) i got a cloud to 16000 points... why didnt it blow up? lol

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(1)

rpresser

Mar. 26, 2013

Under rating threshold (show) Game completed in Hard mode. Not difficult enough. Still fun.

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(1)

yaosio

Mar. 26, 2013

Under rating threshold (show) I am the cloud king, bow down before me.

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(0)

syphon44

Mar. 26, 2013

Under rating threshold (show) I really am the cloud king....fyi

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(2)

N006

Mar. 26, 2013

Under rating threshold (show) The ending could be improved. Perhaps a button on the ending screen to replay on a harder mode?

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(0)

Developer response from YoeriStaal

New Game -> Hard

Iddypiper

Mar. 26, 2013

Under rating threshold (show) for the sequel: MORE UPGRADES MORE LEVELS MORE DIFFICULTY !

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(0)

The_4th_Wall

Mar. 26, 2013

Under rating threshold (show) If you complete a level, then click 'Exit'. You have to beat that level again. (Level 5 for instance).

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(-1)

Optimel

Mar. 26, 2013

Under rating threshold (show) I want moar! :D

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(126)

eddy0raven

Mar. 26, 2013

Under rating threshold (show) I like the fact that i can pause whenever i want...NOT

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(-2)

DB888

Mar. 26, 2013

Under rating threshold (show) Little to hard to upgrade clouds when they are big and close to each other.

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(-1)

Orion201233

Mar. 25, 2013

Under rating threshold (show) YES

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(1)

tst0

Mar. 25, 2013

Under rating threshold (show) i really don't understand why different people keep producing the same game with different graphics.

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(0)

GotterakaThing

Mar. 25, 2013

Under rating threshold (show) ZERG RUSH!

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(-1)

strategyfan

Mar. 25, 2013

Under rating threshold (show) Seriously, nanowar-like game makers, you need to stop with that "blind mode" junk. Not being able to see the numbers of the armies does not make the game harder, it just makes it dumber and luck-based. It's like playing chess with a fricking stone for every chess piece, it's simply retarded. If you want to create a hard mode, make a better AI. If you can't make a better AI, give the opponent more troops. But seriously, a game where you don't have all the information is not a strategy game. Don't take me wrong, I really enjoyed the game, but I just hate that particular feature that has 'lazy game developper' written all over it.

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(0)

Developer response from YoeriStaal

The game actually has pretty complex AI. Each color cloud has a different strategy, and strategies are different among difficulties. However, the amount of actions the AI can perform is very limited (send clouds, upgrade), so the AI looks simple at first glance. If you prefer, I can leave out the "no numbers visible" next time. That's even more lazy.

Tumig

Mar. 25, 2013

Under rating threshold (show) too short and easy

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(0)

vvav101

Mar. 25, 2013

Under rating threshold (show) I demand a sequel

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(1)

Hunterreborn

Mar. 25, 2013

Under rating threshold (show) With the recent changes made it's now a well worthwhile game 5/5, Keep up the good work :)

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(1)

fizzle7

Mar. 25, 2013

Under rating threshold (show) your other game is absolutely impossible sometimes, might want to add something to make sure the player gets a cloud before some huge 50000 cloud attacks him dont you?

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(0)

endplanets

Mar. 25, 2013

Under rating threshold (show) This was an awesome game. The graphics are nice, I can get around the limit cap by moving water around between clouds (no more than 1000 water is displayed in a cloud) and the difficulty works out well. If only the game were longer.

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(0)

Developer response from YoeriStaal

You figured out the strategy we call "cloud juggling". Well done!

endplanets

Mar. 25, 2013

Under rating threshold (show) Pro-tip: you can get around limit caps by having 2 clouds transfer water to each other.

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(0)

echo129

Mar. 25, 2013

Under rating threshold (show) Best level was level 15.

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(1)

lrdmsheep

Mar. 25, 2013

Under rating threshold (show) Maybe make an multiplayer version for kongregate:)

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(2)

Developer response from YoeriStaal

Stay tuned..

Myrakaru

Mar. 25, 2013

Under rating threshold (show) Nice game...

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(1)

KrotKruton

Mar. 25, 2013

Under rating threshold (show) best ending ever

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(1)

zamroc8

Mar. 25, 2013

Under rating threshold (show) amazing game (ノ◕。◕)ノ☆+゜*。゜♪゜♥

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(2)

HansAdolf

Mar. 25, 2013

Under rating threshold (show) Is that king Radical?

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(0)

Developer response from YoeriStaal

Looked it up, none of us ever heard about king Radical. I do see the resemblance.

Arthan86

Mar. 25, 2013

Under rating threshold (show) Hard mode finished, still a bit easy but good game.

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(1)

TeamPesky

Mar. 25, 2013

Under rating threshold (show) Played to Level 11 - really enjoyed it! Nice mechanic, nice learning curve. It would suit touch/mobile really well.

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(0)

killingspree93

Mar. 25, 2013

Under rating threshold (show)

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(-6)

robdfa

Mar. 25, 2013

Under rating threshold (show) yup, hard mode isn't hard, just spam space/crtrl combo, pretty much an all or nothing type war, only a few cases when you might tactically choose between different targetss (mainly letting AI fight over the same target). Still, 3/5 for now, 4/5 if more in depth with upgrades etc.

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(-2)

Tirobir

Mar. 25, 2013

Under rating threshold (show) Great but need more levels and maybe additional complexity. Still, lots of fun.

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(0)

MhUser

Mar. 25, 2013

Under rating threshold (show) 4/5 for space and ctrl

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(0)

Antigaprime

Mar. 24, 2013

Under rating threshold (show) "Everyone who thinks this game is not challenging enough: please complete the game in Hard mode, and then we’ll talk again!" On hard it's still easy.. Very easy even. No challenge, restarted a couple of times because things didn't go the way I wanted, but never because I was losing. In fact, Hard is less fun due to a gameplay element being removed, which for me resulted in Space, Ctrl, Aim spam most the missions, leaving little strategic value. Still, solid 3/5 for amusing me for half an hour.

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(2)

Cbkwak

Mar. 24, 2013

Under rating threshold (show) I'm gonna have to agree with most of the reviews I see here-- I don't think a whole lot of thought was put into level design-- it's all fairly easy and straightforward. It's nice to see people still make this type of game (cell warfare type) but I wanted to see something new aside from the standard "speed, capacity, regen" upgrades.

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(0)

SpaceMoscow

Mar. 24, 2013

Under rating threshold (show) SOLID 3 stars,everything is ok,but tomorrow u dont even remember that there is such a game

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(1)

CoolColJ

Mar. 24, 2013

Under rating threshold (show) I am the cloud king

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(2)

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