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2 of my cities with 30 ships in the air, and AI comes only against me, while my dudes shoot randomly and don't hit anything. Bombarding the city barely does any damage with the 5th best ship. Are we supposed to just farm 20-30 missions to get best ships? From 5/5 to 1/5 really bad late game design.
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ramming ability is useless which makes half the ships not worth buying, city regen is also insane, and game becomes a huge unfun mess around mission 10
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I'm giving this a 5 because its such a cool concept, but the later levels are really messed up. Allied AI are like flying tuurds who don't do almost any damage, and enemy AI is way overpowered. A single enemy city produces more ships than 4 allied cities...isn't that kinda retarded? Dificulty also scales to fast, whenever main enemy character changes my own ship is worth little more that craap...
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having to repeatedly press/hold UP/W just to stay in one place is too annoying, I'd like it much better if the ships...how should i put it? if they had neutral buoyancy.
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Great game but i cant play for more than 10 minutes straight without it lagging like crazy. Would love to play again once the memory leak is fixed :)
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what the fuk the village is about to level up but for some reason it doesnt i also keep dropping resources in but it doesnt level!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Fucing unbalanced laser ships you can't dodge them you can't destroy them fast enough to avoid taking way too much damage
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Little note: trying to BOMB while MOVING means you press CTRL+W, which AUTOMATICALLY CLOSES the window. Control scheme FAIL.
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I CANT ENTER IN THE SECOND MISSION; TRY TO PRESS 2 MISSION; dont work any way
try to load game again refresh explorer and crome still dont work
try with zoom different sizes
no way...
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Lag, Lasers, and Late game all start with "La," just like "Lame."
What started out as a fun game with a neat story ended up being really unbalanced. :/
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with a few tweaks, this could be great:
(1) ok, the aircrafts are zeppeline-type hover-thingies, but why do all need to have to maneuverability of a drunk elephant?
(2) the mining robot is a nice touch, but who has time for that when the fastest route to victory is rushing the enemy?
(3) basic upgrades for the aircrafts (e.g., fire power, fire rate, speed, steering) would already make the game much more satisfying.
great move to make it open source, though. I'll check on it regularly to see how this develops.
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very nice game, though the ship is a little funky to control and the game is a little bit too easy.
upgrades on the different ships and a bit more difficulty and you've got an amazing game!
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Hum, not sure what happened, but my save appears to have disappeared (no, not cookie-cleaning). I came back to play again, clicked play, and it started a new game, not asking about my save :( Maybe you can use the 'choose a slot' method that many other games have? :)
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how is mission ratings adjusted? its not speed, so i think its only that which is shown, fuel usage, bullets fired/hit, damage received... Not that rating maters as the rupees does not matter if running negative at mission complete. 3/5 as there is really no upgrade system to speak of, nor away to setup flying defense turrets around a base.
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My Computer had an Error due a memory overflow (Your Game?) and my save is gone away. After i had hard to fight against the lasers i think is no fun at all. They are prefering my ship as target and my allies are not very intelligent or useful. Till the first lasership the game was good, but after then its bullshit. Especially because i have no chance to kill tzhe bases without being killed due their high regenerations and the high damage of the lasers, the preference of my ship as target and the stupid allies, which fly away too often. It could be a good game, but still it isnt.
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Wrote by suuljin 100% agreed
Ridiculously high city regeneration rates and lasership spam ruin the fun lategame. You don't really have a choice of ships later on, because most simply can't penetrate those regen rates and your allies are quite frankly useless. It's still easy enough to beat later levels with the last ship, but it's just not fun enough to bother. Nice early to midgame though.
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YEp ill say it to fix the memory loss. in like 10 minutes (estimating ) me game starts to run verry slow .. and will only worsen
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good game I guess. but the memory usage saps all the fun out of it. Half way through the game the laser guns used by the enemy kills performance. Optimize the game! save the cpu!
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I like this type of action/strategy game. This one would be better if the game window was bigger and units were larger. Also, gameplay is a bit too hectic. You should manage a base and dig for resources, but you start off right to your enemy's base and in the middle of the fight.
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Ridiculously high city regeneration rates and lasership spam ruin the fun lategame. You don't really have a choice of ships later on, because most simply can't penetrate those regen rates and your allies are quite frankly useless. It's still easy enough to beat later levels with the last ship, but it's just not fun enough to bother. Nice early to midgame though.
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Id really like to be able to replay the missions over again to get more cash, and own everything there with better ships
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A few small issues: after the first mission I hit 'retry', since it was where I'd expect continue to be - it wasn't actually obvious that I needed to hit 'menu' to continue. The rupee balance is in the lower left, but the tutorial says right; C should toggle like T does, instead of needing to click close
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it was a nice attempt at adding a tactical aspect to the typical shooter genre, unfortunately the concept falls a little flat. the allies often do very little except get blown up, even when left to germinate for some time, the enemies quite often come straight at you while what remains of your allies sit there and perhaps drool a bit. The ships have no upgrades, and power-ups and such are a wonderful thing to add to a shooter of this type, otherwise the ships all start feeling a bit drab.
overall, I'd call it pretty average... nothing too special, yet. I see what you tried to do there, and if you can pull it off in a later edition, it'll be smashing.
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I like the dialogue and setting, but the gameplay is very limited and anything but unique. This type of game has been done to death.