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@takezoido, Yup one win vs platinum can make up for so many losses plus less rings to have a chance to a upgraded rare card.
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back when this game first started there were alot more updates and the strategy was always changing now days it seems to be just CC rainbows or rush decks. theres just less an less strategy now days with the absence of even semi regular updates. now i knw zanz is pretty much a man team an is prolly often busy with day to day life, but EtG is gaining an occult following but many of the vets have gotten bored and moved on to other games. if zanz had the man power/time to add more cards i would suggest perms that act kinda like trap cards nothing too OP just something that would negate a spell cast on a creature/item then disperse and maybe even limit the number of these cards allowed per deck to 3 maybe even a weapon that cost a significant amt to use the counter abil once per turn. this is just one small suggestion that wouldnt break rush decks or CC but would add strategy to how these decks are used or countered.
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This game really needs some kind of "Action Log" that shows every card played, action, and effect. That would eliminate those "What the heck just happened?!" moments.
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Luck on a card game? That's blasphemous. Someone get the pitchforks, torches, and the angry peasants and let's hunt Zanz.
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This white bar thing is a bug and it can take up to month before it gets fixed. And note that you can remove posts on your profile page.
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@Kompiuternuss: Apparently, there's a really powerful bug you can do if you activate a creature's skill then cancel it really quickly. Second, there is a mulligan; If you have no 0=costing cards in your starting hand, the game will give you another hand. Open ETG has a paris mulligan, but... I like this version more.
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the penalty for quitting is losing - both against ai and in pvp. I guess gorgewalker thought the game wouldnt count at all.
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@mangobot: Mono-Aether is a good deck, but there's still ways to play around it. Aether cards are on the expensive side. Devourers, for example, give Darkness a way to drain their quanta so they can't play the cards. Earth has powerful quanta denial with Earthquake, Gravity has the same in Black Hole. (and combine both to get Pulverizer which can destroy the Dimshields over and over again.)
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@baltbanes, ai doesn't cheat, unless you happen to mean the double draw/higher hp/triple mark higher ai's have. You having bad draws all the time means your deck is unbalanced; try to tune it down to 30 cards if it isn't already. Not drawing any 0-cost cards often means that this probably isn't the case. ai3, fg (and arena) are the only ai's with an actual decent to good deck; ai4 solely is hard because of the higher stats. If you cannot defeat ai3 properly, you will have a hard time in pvp, as most players can make decks that defeat ai3.
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I usually don't ask for upvotes, but here's a few things that every newbie/person should know before posting in comments. 1) Upgraded Cards can be bought for 1.5k electrum after you've beat all quests. 2) There is no best element, although it is usually thought of that Death, Fire, Darkness are the easiest starters. 3) You can find your rare cards in the arena, after you get X consecutive wins. 4) X player isn't hacking, you got a Desynch Error in PVP. 5) No, Dimensional Shield is not OP and it will not be nerfed. 6) Before you ask us too much help over elements, I'd suggest going to elementscommunity.org to have a look for yourself. 7) Limitless Speed is a good starter FG deck. Google it.
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(returns to elements after 4 years) wow, I remember this game... it was so awesome. Oh, look, achievements... wtf, 1 of 4?
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@overlyattachedgf, I do have a life also I have my computer with me alot even in collage and I passed my abe.uk exams. :D @edcedcedc, That's not cheating by putting up farms however there is a cheat which you can gain all rares but zanzarino should be fixing that soon. :D
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@dragoncrusader: Implying elements doesn't have quality game play. Then please, why do we keep getting consistently thousands of plays? Along with a pretty stable amount of people in chat most of the time?
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@zwep: Make one of these, http://elementscommunity.org/forum/index.php/topic,1190.0.html done in an hour. How is an hour to long?
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@Ed You're just being stupid now. Everything in this game is balanced. Those immortal creatures? They are about 3x weaker than other creatures, with their only advantage being untargetable. Dim shields? Ever heard of deflag?
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i just want to congratulate the people behind this game and the amazing forums and fanbase. by the time i wake up, elements will have reached 10,000,000 plays on kong. that is a really huge achievement
as someone whos been playing for years, you really did a great job, i look forward to more, and most of all: thank you!
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@Sceron Well, there is no ending to this game. You can play for eternity and still not finish it, you may reach the level cap, but it doesn't end. What's the point to continue playing? To make a better deck to play better lol. Dunno, but it got me playin' for quite a while now
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Really? Are we really complaining about starting hands and RNG yet? In 2015? Do we truly think that developers put so much effort in programming this game so that it could give you "bad hands" in certain matches? Holy cow... This is a card game! This is no Puerto Rico at all! :D
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LINKING to elements account does not add accounts. It OVERWRITES your KONGREGATE account. If all your progress is in Kongregate, and you create and Link an Elements account, Your Kongregate account is LOST.
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When I see someone make several stupid comments over the course of several days, I automatically assume that they actually like the game and are just screwing with people in the comments for their own amusement. Please do not feed the trolls.
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yeh i thinks i liking this game now i made a deck which consists of only quantum towers and poisonous things/buffs from all elements :P
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Hi pellejones I agree that luck or rng plays a big role in this game. But when you have played this game for quiete some time enter the forums and events and such you realise that the same players wins event after event, if it only was luck based that would be impoisble. I would say 25% luck 25% Mindcontrol 25% deck building skill and 25%games played.
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@zmaster804, immortal creatures have two big weaknesses: 1) low atk, 2) high cost. Just think about it, 13 quantum for a 8 atk creature when other dragons have 10 atk and cost 10 quantum, and 6 quantum for a 4 atk creatures when creatures like this cost around 3 quantum? Nuff' said.
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@discostupid: If poison wasn't cumulative, then it would be worthless. It is just another form of damage, just like creatures. Not to mention it is super easy to out rush or stall through usually.
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@darkdivad: And to add to what incineratedcube said, Pm'ing one of the forum administrators like higurashi and, or one of the others, can help you recover your password.