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so many bugs in this game it is unreal real tutorial, bit of a mess really... Cancelling moves still costs mana no tutorial for the slot machine no tutorial for area PVP doesnt work as people keep stating and they have no plans to fix it... Plus I couldnt get the game to work in arena also if u are new to the game you will have no idea what is going on unless you know all the classes and all the cards in the game no HUD of what is even happening in the game... pen to paper awesome game just a shame it was so poorly executed.
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Quick bug report: I was using the Black Nymph's ability, when I decided I wanted to wait a turn, but when I cancelled I lost my quanta anyway. (It was my only dark quanta.)
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@GrumpyNos
I can see why you're playing such a deck. I love 60 card rainbows myself... but hey, if you can't draw what you want and don't want to reduce the size, just swap some cards around, see what works and what doesn't. Lastly, you should be prepared to get a bad draw, as it's a big deck. It's not the game screwing you over, it's your deck, duh.
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@GrumpyNos 60 cards is even for a rainbow deck 30 too many. Reduce your decksize and you will get more consistent draws. 1 deck you can work towards is called "The Bone Collector".
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@edcedcedc 60 card rainbow deck or whatever they call them. Works pretty well most of the time up to level 4. Need more upgrades to tackle level 5.
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@Grumpy Your comments makes e curious of the deck you're playing. Wouldn't surprise me if it's a 45 cards deck that can do everything?
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@grumpynos: The game is not cheating. It is mostly you remembering the bad events more then the good ones. Odds do not get put against you the more you play. I have stuck with the same deck for hours and had no worse luck at the end of the run, without refreshing, then at the start.
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@TheArrogantOne Oh I can win just fine for a few games. Then it decides that I won't be getting any towers for the next several games or that my quantum towers will pointedly not generate the mana I need to play any of the cards in my hand for several rounds while the ai opponent throws his entire deck at me within a few turns. Refreshing the page generally causes the odds to go back to normal.
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@GrumpyNos What do you even mean, to be honest? Your comment makes no sense. If you can't win, that's not the AI's fault.
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Sure, when you reach end game point why not hold onto them, but if you're randomly flooded with lots of the same rare, that electrum could be useful for upgrading. I happened to get 15 arsenics early on, sold off the extras to help upgrade other cards. Most people who play this game don't have 10s of thousands of extra electrum.
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@grolox: As well as what edcedcedc said, at some point, selling stuff doesn't do anything for you besides keep clean numbers. Why bother selling things when you have most everything, and several 10s of thousands of electrum?
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@Grolox. You keep extra rares for bragging. For instance I've got 52 Shard of focus, 48 shard of freedom and 45 relics(6 upped).
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Well, don't sell rare cards until you have 12 of them. There is really no need to have 13 of one card, even if its rare. 6 upgraded and 6 non upgraded. Anything more is useless.
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it would be cool if there is a rare cards trade centre.. so players can exchange rather than selling exessive rare cards
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I think the coins thing was meant to be like in poker and pinochle and such, where you 'ante up' before getting down to business. Or at least that's how I like to imagine it, two gruff weather-beaten wizards coming in from a cold storm into the local pub, decks of cards that become real creatures beating each other up on the table while they chug a warm mug of ale. It being the 'ante' makes sense due to the fact there's additional money not put in when you get an EM win, so maybe that's like the spectatin' orcs and elves tossing coins for an impressive showing, or there's a 'side bet' unseen during play
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for those having trouble with the "get X score" quests, just go farm the bronze arena (theres a good amount of 1 hp people, and although theres some higher hp inbetween, you just need 2-3 wins to gain by a decent amount how much 1 loss takes away, so unless your really unlucky, it shouldnt take more than 15-30 min.) Now to help combat thiose higher hp ones alot easier, get a deck of roughly thirty with:a mark of earth, 4x quantum pillars, a bow, a shield, 2x lycanthropes, 6x novas, 2x momentum, 5x graboids, 2x forest spirit, 2x deflagration, a freeze, 2x fog shield, and lastly 2x lightning
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It has been 7 years since this game came out, and I finally got the badge for 7 quests. That feeling when you sk at this game
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Great strategy game. Doesn't come off as demanding; e.g. 10% off items! Shop now!. The simplicity and engagement makes this game really addicting for me. I also love the fact that it's multiplayer - because you can't go wrong if a game is multiplayer!
What's more is that because strategy is pretty much the name of the game, the way the game approaches it is outstanding. There's loads of decks to try, combinations of cards use, rather it be one element or more. It's great.
Well done, zanzarino, you get a cookie.
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@abcd2734 Why do you even bother to comment? Frankly, we'd all be better off without your replies. Including yourself.
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I was not trying to say it was bad. I do like this game and want to get better, but I had not idea that it will not say which abilities are one-off unless you go to the wiki.
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One of the best CCG's I have ever played in my entire life with the simple battle style but the strategy. I recommend this game to who ever likes strategy. Id rate this a 4.9 out of 5.0 the only con is that there is a limited card selection and all of the other parts of the game are awesome and it makes that tiny con even tinnier, to the point where it's not barely even a con.
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Zavvnao read the wiki if you want to know more about cards. http://elementscommunity.org/w/index.php?title=Special%3ASearch&profile=default&search=fire&fulltext=Search
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The abilities are misleading.
Example: The Deja Vu card says you can copy it, and makes it look like you can do it multiple times. But you can only do it once, not even the copies can use the same ability.
And any card with a cost ability can only be done once per turn in the first place.
There needs to be something to let others know this, as I feel cheated.