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May. 11, 2012
Great game - 5* - simple mechanics, good upgrades, clear goal, and not too long, not too short.
Sep. 18, 2008
Fantastic!
Sep. 17, 2008
Nice game. 3/5 would easily be 4/5 with save, and 5/5 with more goals/levels/complexity/music variation/etc.
Sep. 16, 2008
Pretty fun. Drifting is a style of driving. It's not "broken steering", that's just how these cars move, kids. That's the game. A bit short & easy, but fun while it lasted. Good clean simple design.
Sep. 03, 2008
I grew attached to my fish, but a laser-shark came out and killed them all in a few seconds. Way too random, and then I have to start over? Not worth the time. If there was some kind of save/continue, I would be playing obsessively. As it is now, I don't want to invest time into it only to get randomly killed. 3/5 until better save/continue.
Aug. 25, 2008
Fun action/puzzle game engine. Mostly uninspired level designs.
Aug. 20, 2008
LOL disregard my comment about losing the saved game. I am retarded. I was playing on a different computer. DOH!
That's bullshit - my saved game is gone, after hours and hours of playing. I'm on Mac OSX and nobody deleted any of my cookies. I was robbed, plain and simple.
You haters are a bunch of assgoblins. This is a decent game (3/5, still playing). It reminds me of the games I used to play in the arcade in the 80s/90s, albeit a simpler more casual version. Go take your ridiculous negativity and shove it up your ass(es).
Jun. 10, 2008
Nice relaxing game. BUT it's a total waste of time and I won't play any more unless the adding-up-score-delay after each shot is removed. I know I'm not alone on that.
Oct. 16, 2007
Beautiful, great roto. (And I just watched "A Scanner Darkly" last night.) Good 3-D effects too... Hint: cross your eyes.
Aug. 29, 2007
Great classic gameplay. Ramps up in difficulty quickly - stick with it.
Aug. 14, 2007
Clever twist on classic "asteroids". Humorous and well-polished. Good difficulty ramp up. Only complaint is that powerups aren't really noticeable -- i.e. I just trust that my ship is going faster, but can't really tell.
Jul. 24, 2007
How do you get past the flying guy with the spiked shell?? I'm totally stuck!
Jul. 23, 2007
Good particle physics game. Gave up on Lvl 11 -- way too hard.
Jul. 05, 2007
Needs mute button! (j/k) Fun TD game.
Jun. 05, 2007
Pleasant VGA-era-esque gaming, but the outcome seems much more based on who gets better cards than on strategy.
May. 29, 2007
Well done. A sprite-based platformer that feels like the offspring of Jungle Jill, Commander Keen, and Abuse, but in Flash. Nicely polished, though doors are a bit hard to see.
Great classic gameplay. Needs a bit more variation (powerups, different levels, etc.) to maintain interest.
May. 25, 2007
A simple wing-dingin' good time. Could use some audio feedback. Another interesting dimension would be to have each shape make a distinctive sound on mouseover.
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