God's Assassin
oleh greg
God's Assassin
Tag untuk God's Assassin
Deskripsi
**PEMBARUAN***. Jika game tidak berjalan untukmu, mungkin karena melakukan panggilan teks eksternal. Kamu bisa mengunduh versi lama swf (tanpa panggilan teks eksternal) langsung di sini: http://reality-tunnels.com/gods_assassin.swf. Bisa dimainkan dengan Flash player ini: https://www.adobe.com/support/flashplayer/debug_downloads.html. Silakan kirim pesan pribadi jika masih tidak bisa memainkan game! ****. Game interaktif berbasis teks "Pilih Petualanganmu Sendiri" yang terinspirasi dari novel yang sudah saya tulis-ulang selama 17 tahun. Jadi kalau kamu merasa, "Wah, ini kayak ditulis anak umur 13 tahun," ya, memang begitu! Berlatar di semesta yang sama dengan Thousand Dollar Soul; tidak perlu membaca yang itu dulu, tapi kalau sudah, kamu mungkin akan menemukan beberapa elemen crossover kecil. Bagi yang mudah tersinggung, harap tahu bahwa God's Assassin cukup sering menyindir konsep agama. Kalau penasaran dengan keyakinan saya yang sebenarnya, kamu bisa tahu lebih banyak di we-are-1.net.
Cara Bermain
Klik opsi dan dapatkan ending! Lalu gunakan tombol kembali untuk mencoba ending lain, dan coba cari tahu apa yang sebenarnya terjadi.
FAQ
Apa itu God's Assassin?
God's Assassin adalah game idle berbasis browser gratis yang dibuat oleh Greg Sgt dengan tema memburu para dewa dan meningkatkan kemampuan.
Bagaimana cara bermain God's Assassin?
Di God's Assassin, kamu mengklik untuk menyerang dewa, mengumpulkan jiwa, dan menggunakan jiwa tersebut untuk upgrade agar kekuatan dan serangan idle-mu makin besar.
Sistem progresi seperti apa yang ada di God's Assassin?
God's Assassin menggunakan sistem progresi berdasarkan pengumpulan jiwa, pembelian upgrade, dan peningkatan damage serta pendapatan idle seiring waktu.
Apakah God's Assassin memiliki fitur menonjol?
God's Assassin memiliki mekanik idle otomatis, memungkinkan progres meski kamu tidak aktif mengklik, dan berfokus pada mengalahkan musuh dewa yang semakin kuat.
Siapa pengembang God's Assassin?
God's Assassin dikembangkan oleh Greg Sgt dan bisa dimainkan langsung di browser di situs seperti Kongregate.
Pembaruan dari Developer
Quick update: I am currently writing a non-interactive novel titled “Reality Tunnels” that will serve as a direct sequel to both Thousand Dollar Soul and God’s Assassin, tying these two stories together. This novel is at least a few years away from completion (it’ll probably be longer than all paths from both games combined), but the main events are all planned out, and I’m starting on the first draft now. It will be free to read once finished. For the purposes of Reality Tunnels, Ending #4 in God’s Assassin is considered the “real” ending. You can read a brief summary of the trilogy’s timeline at reality-tunnels.com. Cheers!
Komentar
Toa_of_Pi
Apr. 02, 2020
It's quite interesting to play this game in the year it takes place in, 2020. It's surprisingly accurate.
Yeah, it is kind of weird how much of the plot of this game involves a deadly virus being released in the year 2020...
uberpenguin
Jun. 28, 2014
I would like to get all the endings, but at the same time I'm often just too incapable of making my fictional avatar do the things required to get them. It was already difficult enough gritting my teeth and telling other me to call the police (I've seen movies before, I'm not stupid), now you're expecting me to grab the parachute and let the otter and kitty (and I guess the hot chick) die? I can't do this man, I'm still recovering from having to publicly admit to wanting to read victoria's secret. It's too much pressure!
kythral
Jun. 22, 2014
Seriously? I called my avatar Faith (what are the odds?). Now I'm so confused!! So many Faiths, oww whyyyy ;(
Hahaha, sorry!
greg
Mar. 12, 2015
It would not have been possible for me to write this without the inspirational influence of Terry Pratchett. When I first stumbled across the quote that's now in the loading screen, I hadn't even started writing this draft yet, but it just fit so perfectly with what I wanted to say that I knew I had to open with it. I even decided to add an otter character to the story purely because of that quote. RIP, Terry Pratchett -- you may be gone today, but your impact on this world will never be lost.
greg
Jun. 21, 2014
Holy crap, it's finally live! I've been working on this stupid story for more than half my life. I hope you enjoy it -- please leave comments!