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Aug. 11, 2015
Might be more interesting with a way to 'dig deeper' on old ores to re-open. Or even just dividing workers among the ores. Maybe an 'Improved Purity' upgrade for better ore prices?
Aug. 10, 2015
I also vote for a formation editor. Or maybe just better pathfinding-my tiger keeps getting stuck behind the druids and archers.
May. 22, 2015
This may be a far future thing, but what about base improvements? Maybe a shrine that could improve heal speed? Or a merchant stall that improves how often they show up?
開発者からの返信
Oh, that's not a far future thing. We will release a big content update next week, and the first couple of base building things will be in it.
Apr. 14, 2015
That adamantine templar got trashed awfully hard by a tin golem...
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