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Jun. 01, 2013
the 12th achievement, the time loop, you get it after fighting with the doppleganger from the scientist perspective, no matter what story you did first
Apr. 26, 2013
It is a very good concept, but at least on my pc it has very low sensibility to either mouse or keyboard.
Apr. 25, 2013
Amazing game! Really fun, very well done! Truly hard the water part, but fortunately survivable =)
Oct. 19, 2012
Sucks. Two days and a half and I can't connect. No script off, even when it wasn't giving any trouble. This is simply the worst kind of game: one I want to play, I was playing, it was free, and it fails to keep going. Sad.
Sep. 10, 2012
awful piece of ware. Keeps doing odd things to the way I control the game, moving too fast or too slow, losing control everytime I have to pres space bar. Just plain trash.
Dec. 22, 2011
What's this? I have player protection, but I have been attacked 4 times by one player?
Nov. 14, 2011
For the philosophical-minded out there, it's intresting the fact that even if you choose not to harm the specimen, eventually you have to do it to progress. Likewise, if you choose not to treat well your specimens (plural here, mind you), you have no option but to explore other items beside weapons. Much like lab experience in real life, where rats and mice are mandatory sometimes for experimentation. On a darker side... as the player is the wan choosing the course of action, you do can choose to slowly mutilate, or to kill swiftly. Even if they are just zombies, the intresting thing is that on real life, harming animals and small creatures de-sensitizes people, and makes it easier to harm other people, simply for not being part of our own group.
Oct. 24, 2011
Died due to lag. I was hoping that only happened on MMO's with great graphical requirements... But it now looks like simple flash games can suffer from lag. With 4GB of ram... After 5 times, I 'm just bored of loosing XP in stupid ways.
Apr. 28, 2010
hard at times, cool in style, very good design, a lot of different missions to do, with interesting customizations, and now with weapons. I just want a higher resolution version ;)
Nov. 11, 2009
the best part was the second, definitely. Great series!
Oct. 30, 2009
Wonderfully made!
Sep. 22, 2009
I don't know if it's the controls, or maybe the way it was done, but I find that it is actually far easier to win on the insane difficulty that on the easy, or medium ones. I constantly find myself loosing control of the paddle by going out of the screen. I'd prefer controls for the keyboard in any case.
Sep. 08, 2009
I don't get how it works.... I simply do not understand how the jumping works, how it responds... Maybe I'm too dumb, but I need proper instructions.
Sep. 03, 2009
This is madness. I couldn't beat level 20, even after 25 or more attempts. Then, I got into Fast mode... and at the first try, I beat the game!!
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