Space Invasion Tower Defense 2
by Archbob
Space Invasion Tower Defense 2
Space Invasion Tower Defense 2의 태그
설명
10레벨 타워 디펜스 게임입니다. 각 레벨이 끝날 때마다 스킬 상점에서 스킬을 사용해 업그레이드하세요. 처음 3레벨은 스킬 포인트를 모으기 쉽게 일부러 쉽게 설계되었습니다. 특정 타워를 만들려면 기술 포인트 레벨이 필요합니다. 단순히 타워 디펜스 게임을 싫어한다고 평가하지는 말아주세요. 웨이브를 미리 보내면 약간의 골드를 얻을 수 있고, 각 레벨이 끝날 때 이자가 붙으니 저축도 도움이 됩니다.
플레이 방법
타워를 클릭한 후 맵에 배치하여 크립을 물리치세요. 12가지의 다양한 타워 타입과 특수 능력이 있습니다.
댓글
owl232
Aug. 30, 2010
Some suggestions:
(1) Tower placement: make it snap to a grid.
(2) Mute and unmute command should be the same key. Ditto for pause and unpause.
(3) Make high scores available. (I can't find any.)
(4) Make it possible to speed up the game.
(5) Add more background pictures and spaceship types for different levels.
owl232
Aug. 30, 2010
Strategy tips: Build a bunch of money towers, with some exploding and shock towers to slow enemies down. With the money towers, having a large number is more important than upgrading. I got to wave 87 on the Challenge level with 16 million gold. Couldn't get farther, since there was no space left to place any more towers.
hend
Apr. 28, 2010
Along with what others have said, it is a decent TD. The UI is pretty bad though - overlapping graphics, a very undetailed Skills System GUI. It just looks very rough art-wise. The gameplay doesn't make up for the art. There are simply too many TDs out there for this to warrant a high rating. You as a creator appear to be in the mindset of 'keep making mediocre games - as long as they have towers and enemies it'll be okay'. It isn't going to impress me or many other people. This, like many others lacks depth or a reason to play when there are other games like Gemcraft available. 2/5
abubakarmartin
Oct. 22, 2011
reached level 9 , played again and again and lost count how many times ... just impossible to pass level 9 :(
dannyboyII
Apr. 28, 2010
It's a decent TD, but there are SOOO many TDs that decent doesn't cut it. The genre has been done to death, unless you've got something EXTREMELY good, or a very new idea to add to it, don't bother.....
Also, setting it in space was a mistake....reasons for creeps to stick to paths are tenuous at the best of times, in space....madness. Just another another another tower defense game...