Cari permainan kegemaran anda...
Komen dan ulasan permainan
May. 12, 2012
really cool =)
how do you win O.o and im completely confused...
Balasan Pembangun
Basically, as the majority of puzzles, the objective is to sum as many points as possible. There is no "win" because the main goal is to train the harmony concepts and memorize the scales relation.
May. 07, 2012
that's actually not half bad of a game. it just needs a volume control (if any, im not using volume) and a menu (includes pause)
Noted. :)
really... this is just sad...
May. 05, 2012
it's a bit short =\
dont worry, im making maps right now
Apr. 21, 2012
good, but it's too hard with these controls
needs a menu button, mute button, shorter time to move on to the next lvl, and I can't get past the one with the falling blocks... I got to the end
Needs a map and a history of the angle and position of the last shot
Apr. 19, 2012
not sure what to say...
Apr. 14, 2012
needs a little bit better handling. too hard to move
Thanks, flameusera. It's my first Unity game. I thought about it and I'm studying to improve this. ^^)
Apr. 13, 2012
you could have at least made it full screen -.-
obvious you took it from a game website... why, just why...
To add to enkell's comment, My security program blocked w/e the link was on quit for a reason... im curious why
Apr. 12, 2012
Unlimited candy from the vending machines. BEST GAME EVERRR!!!!!!!!!!!!!
Apr. 10, 2012
What do you think nukes are for?
Apr. 06, 2012
...
Apr. 04, 2012
if you want a few more plays add a print option AND more options
Apr. 01, 2012
could use more content
you realize 1d is no depth, hight, or width O.o so it's just a dot
Mar. 30, 2012
holy mother of god. it logged me in to my pr3 account O.o
Log masuk untuk akses permainan, lencana dan banyak lagi. Cipta akaun untuk jejak kemajuan anda, kumpul lencana dan sertai komuniti.
Gunakan sekurang-kurangnya 10 aksara dengan gabungan huruf besar, huruf kecil & nombor
Please check your email to verify your account. You'll need to verify your email before logging in.