Komentarze użytkownika jay_jayD

Komentarze i recenzje gier

Midnight Hunter

Feb. 16, 2017

1

It could be a good game but needs some more work.

Midnight Hunter

Feb. 16, 2017

1

I like the art. It'd be cool if the cinematic expands the game window.

ok, you have to monetize your game, but in this case you made a fun game a boring one beacusae is too slwo to advance wit the updates without buying. BTW, the prices are too high. Some pretty good damn games can be fully brought in steam for the price of the piñatas.

The Splitting: Chapter 2

Oct. 25, 2016

2

Great game! I love it! Small detail, when Dorian takes the bus, the landscape should change from decayed to normal as in the begining of the game.

klocki

Jul. 15, 2016

0

Just love it!

Cube Escape: Theatre

Apr. 27, 2016

-2

Another great game! Keep on the good work folks!

Just love it!

BravoBirds

Mar. 29, 2016

4

Ok, you havo to monetize your game...that's cool. But IMHO the enrgy bar seems a little to far.

Space Incident

Jun. 13, 2015

3

One of the more innovative game I played in years!!! Thanks you, really... and Respect.

Odpowiedź twórcy

Thank you! I am glad to hear this!

Cube Escape: Seasons

May. 20, 2015

0

Amazing game!!!!

Love this game! It has the atmosphere of the good olds Lucas Art's games. Looking for the sequels!

3

Lovercraft meets Agatha Christie :)

Odpowiedź twórcy

To be honest, AMOC was a novel by Mrs. Christie; we found the original manuscript (the way we found it will be told in our next games, you just have to know it involved ancient tombs, cursed mummies, a time warp, 16.000 angry crabs and a speaking caterpillar) and we suddenly realized it could be a best seller. Unfortunately for us, we couldn't find an editor, so we just make a videogame out of it. *put on his magical sunglasses and flies to the moon on his flying screwdriver*

Creeper World 3: Abraxis

May. 25, 2014

0

Great Game, just two suggestions: - At the end, the story can't be read because the ad. - Enable more maps, please.

Creeper World 3: Abraxis

May. 24, 2014

1

First play... five hours and conuting :P

How Dare You

Apr. 05, 2014

3

Nice game, very addicctive and I LOVE the art! As suggestion, need be able to resize and/or fullscreen, the game screen is too small. and one loose the mouse position.

Astrox

Apr. 04, 2014

1

Momoguru, The build 27a is slooooow, my guts tell me that is the 1.5 factor in velocity. And at this point I suspect that the afterburner can't be turned on near the target without the autopilot for some reason. but I can't figure why.

Odpowiedź twórcy

hmm. not getting that here... if anyone else is seeing this, please PM me. the speed factor will be an option as of tonight, so you will be able to adjust that for your system. ill fix that afterburner bug.

Astrox

Apr. 01, 2014

1

Momoguru, some little suggestions: - A hotkey to turn on/off the autopilot - In the guns/mining tools info, a number indicating damage/second or mining/second. - The afterburner still turns off when the target ship is closed, even without the autopilot. As always, thanks for such great game!

Odpowiedź twórcy

Added 'z' hotkey for autopilot toggle, build 25

Astrox

Mar. 30, 2014

0

Bug report: the pirate officer problems goes on. Even with the "reset map pirates" option. I rested a section, kill the pirates and a second harder wave (without officer) and then no more pirates arrived, but if I go to another section and come back the pirates are again waiting for me.

Odpowiedź twórcy

what map number are you on? do you have that number of officers killed? did you skip one before i prevented that in build 20 or so? PM with details.

Astrox

Mar. 30, 2014

1

Bug report on build 21: Even when the autopilot is off, the afterburners can't be turned on approach to the target. I usually approach to the target without the autopilot but with the afterburner on, so I can avoid some of the fire.

Astrox

Mar. 28, 2014

0

Hey Momoguru! What's up? it's me again. I'm stuck with the pirate officer problem. In the stats says highest level official killed:16, but the level 16 (Vino) isn't clear of pirates and keep coming waves without the officer, as well in the nexts systems. Is a bug or am I missing something? Thanks in advance!