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I really like this game, and the past versions. BUT, it is so damn slow! I can't keep playing this. I like the autofight, but everything, the fights, walking around, the strategy fights, all too slow.
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While I appreciate that you got rid of pretty much all the gameplay nuisances from the previous chapters: Don´t you think it would be a good idea to start something new? Or at least get some storyline in there, so that the "chapter" thing is justified and we don´t get the feeling of playing a more convenient version of a game we have already played five times.
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i was like "This game is just another replica of other arkandian games" , untill i found out that there are Bunny Slippers , 5/5 !
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This Arkandian game suffers from the same problem as all Arkandian games. Having a 95% hit chance, miss 5 times in a row, finally hit, hit for 1 damage, repeat.
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Face it, undefined, the mechanic, graphics and the universe of your games don't progress at all. Do you really think somebody cares about 3% bleed chance? It's 2012. Grinding is bad. Viewing identical fights against enemies which barely even have different appearances is even worse.
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plz dont ask for things to be faster when they are already nicely paced...if you want quick things, go play some emulated stuff and put frameskipping to the max...
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alsc the backpack arranges things in the following order: 10 size backpack, the two slots added at 12 size, then the 4 from 16 etc. this can indeed be confusing but has been the case in all the arkandian games
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the main Hero should be able to be deployed on tactical battle, and make new recruit using RNG,+ perma death for troops
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A confirmation window after clicking "retreat" would be appreciated.
I sometimes press it by accident and the battle immediately closes.
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BUG: Let's Craft > Blacksmithing >Double click on Malleable Longbow, all required ingredients in inventory. >Click Let's Craft --- Ingredients gone from inventory, no notification of crafting attempt, no item crafted in inventory.
Hmm...
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CHEAT:
- Creating a female character beard: Choose male character, select any beard style you like, cancel, and choose female character. Voila!, you got a bearded lady :D
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How about the ability to equip different weapons in the middle of the fight? Could even be with 2-3 turns cooldown, or result with turn loss.
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In one of the dungeons ('Old Dungeon') with the red and black checkered tiles part of the dungeon is blocked of, so it cannot be finished. Am I missing something or is this a bug.
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I have a small problem which may or may not be a glitch. After you place floors in your house you cannot walk on them at all, and from what I can tell is all the floors have this problem.
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And yes, when I craft an item - dont reset matrix each time! It is a loooooooooot of trys before we could craft top items, so one should craft-craft-craft items like a crazy to increase a chance.
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Does anyone know if there's a way to save, save files? I hate the fact that I played the last two games to death and got all awards, but I don't get the bonuses cause I cleared my cookies in the gap of time between chapters.
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1. instant fights would be nice, when you clear same dungeon 10 times in a row on auto-heavy - just boring. Extremely boring. 2. Where could I found stats cap? I want to know if my +learning could give smth anymore. 3. And where is effects help? Mana burn, Mana leech, mana drain.. pretty never could see effect.
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It'd be great if you could use a potion from the chest screen. That way, if you happen to have a full inventory but wish to get something from a chest, you wouldn't need to waste your potions.
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Game's just... Sluggish to me. Iunno. I don't like flash games that over-stay their welcome, and this one kinda does.
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can you add a lvl of difficulty... ? i find it very very easy, my hero is just travelling from dungeon to dungeon killing evrybody with his normal auto strike. it's a mage but i never need to use any spell like bless etc... i never died :( . A final boss fight in each dungeon could add some fun and more strategic depth.
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BUG: Not that I'm complaining, but it randomly awarded me the Tailoring Pro award when I had 3 tailoring recipes and was in the middle of getting the Bless spell.
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How about an auto-loot option? Sure slows down gameplay having to manually loot every chest and after each fight.
+ if you want the devs to see this!
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hmm maybe make it so that when you cast spell outside of combat you still get a small increase to stats? So you dont have to spam heal in combat