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WTF! I managed to have have a tailor-skill of 1015 but still the Beter recipes are at 0% success-rate, Artistry is not trainable besides Training-drinks... this crafting-system sucks... sry... drops the game from 4 to 3 stars...
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@hydakson Mana Burn did life damage since at least Revenant.
Burn reduces maximum health.
Poison reduces magic points. I don't know why that is, but it's an odd design choice.
@jfrosty You need Artistry, look over the last few pages of comments to find it.
If my comments are getting annoying, please anyone tell me, I don't want to get people mad.
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I now have 1000 crafting points, tried for a nontrivial amount of time to get more and can't and still am not able to craft "Supreme Godlike Grimoire", How do you get to the ability to craft it
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A buggier version of the last games, minus story. Change the combat, it was fun for awhile. Not for 3, 4, or 5 games on the exact same system.
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It should turn off auto combat after a fight is finished so that Im not locked into my first action being what i had set it to the fight before.
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I really like the emergency buyback because i do that all the time, i think its smart. I love this game. A game i would definitely recommend. :)
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I wish you could borrow money (loans). What fi you have run out of money and your only source of money is super rare items. You have no money to pay for an expidition. PLEASE add a bank.
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@dries8 Sadly, that's just random chance. If everyone who played this game fought 100 battles, and swung 1000 times, the odds of someone like you experiencing that bad luck will happen. It really is just random chance.
Try to aim for 80% to 85% to actually be able to hit consistently, the game seems to roll the dice more in your favor then. Don't get disheartened.
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I don't understand how hit chance works, with 60 % hit chance I once had 6 consecutive misses, a chance of 0.16% and in the next battle 8 consecutive strikes, a chance of 0.17%. Quite unlikely ...
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it would be nice to see the achievements that don't matter for the 'next chapter,' the the undefined achievement, etc.
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Same issue as some others in this game: My achievements from the 2nd part of the story (Revenant, if I recall) don't pass over. No extra skills, no artifact, no extra HP/MP. Just the ability to play as orc and lizardman...
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General comment about the Arkandian series (of which I am a big fan): "missing" in RPGs is kind of annoying and doesn't make much sense. Low damage I could see, but missing with a big ass sword...meh.
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When I'm in a dungeon, my character moves by himself to the last arrow key I hit. Let's say I pressed the left key once, my character wouldn't stop going left. Is my web browser the problem? I'm using Internet Explorer
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Maybe a button to sort items in your storage by enchantments... Like all items with a damage % or all items with hit chance %
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I've been at lvl 80 at the unfinished dungen and have not yet recieved the 'Spelunker' award (or reaching lvl 50). did i do something wrong? o.O
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it would be a lot easier on everyone if you could stack the potions like you stack the ingredients that way you could prevent anger from losing potions. you can put a limit to the stack like say 10. cause im sure everyone here will be using them like crazy
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You should add a feature that lets you buy how many you want of something. I hate clicking holy water 100 times each time i need to rank crafting.
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Derrabe, you learn spells by completing certain missions on the map. They should have a little picture in front of them and will tell you which spell you can learn there
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adnukator@, could be glitching, my normal resting level when im just on the main menu of this my usage is 6-20% (12-14%% on home screen) when i walk it is 30-40% and when i launch a fire ball it is 55% at most, yet when i scroll it can hit the 80%'s, thats a glitch.
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@Dallenkkj That's not a bug. That's because your mage has a low magic attack skill. 80+ to hit won't do anything against a 5 star tactical map if your mage has a 5% base chance to hit.
Magic defense on your enemies gets really high by the end. You need to train your mage. Or replace him after going through the dungeon that gives recruits. The later recruits are very powerful.
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may be you should check the buff "Mana Burn" and "Poison" again, for now "Mana Burn" reduces HP and "Poison" is for SP...confused
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You should really consider checking what the game is doing during strategic battles. Using up almost 90% on two 2GHz cores is a tad too much.
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dallenkki face it games have bugs. And you get spells by actually looking at the captions. The first place to get spells are the 3 caves in the top right corner of the map. Your welcome.
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I really like these trousers I found...
1-protect + 7 is worth 59: 3-protect + 10% damage + 5% dodge is worth 133
Well, you pay for the looks I suppose... (I have no clue how these ragged trousers have such high defense with so many rips and tears in it)
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seriously, this game has many bugs that makes it very frustrating. FOR EXAMPLE: WHY DOES THE MAGE ONLY HIT 5% OF THE TIME IN TACTICAL (4skull-5skull) WHEN I GAVE IT +80% HIT EQUIPMENT, also IT HAS LOWER TACTIC AND "ATTACK" STATS THAN MY ARCHER WHO HAS +20% HIT WHO HITS 60-70% OF THE TIME
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If the battles are so tedious that you've included a feature so that I don't have to play them, then why are you STILL MAKING ME PLAY THEM?!
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A very fast way to raise artistry (which raises the chances of succeding in crafting) is to open the experient tab in crafting, clicking on a resource you have a lot, then hold shift and click on a spot of the grid. Then click on combine (while keeping the shift down) and click again somewhere on the grid (still keep the shift down). Keep doing that and your artistry will get raised in no time. This also raises scavenging quite fast.