Under rating threshold (hideshow)
im basically at a standstill now with only
lvl 5 dungeons + the lvl 4 campaign dungeon and the crafting dungeons
the titans were devastating (haven't managed one kill yet) is it possible to kill one??
throne room is doable
Under rating threshold (hideshow)
Honestly, all this grind and repetition makes me feel as if I was playing a very poorly made MMO... just with no players to compete with
Under rating threshold (hideshow)
Luck takes 45 mana when it says it takes 35, and in fact it only checks to make sure you have 35. I have gone into negative mana due to this. Also, some floor tiles are not walkable in the home.
Under rating threshold (hideshow)
If you hold shift when crafting you can click combine and still have the reagent selected so you don't have to select it each time.
Under rating threshold (hideshow)
A suggestion: Maybe a gambling dungeon? You pay the money, then enter a single room, with two downstairs exits. One has a 50% chance of kicking out out of the dungeon, the other leads lower. Every lower stage you get to, has a chest you can loot. If you take a chest, you get kicked out, or you can risk it and delve to, say, floor 10 for a unique item or something? Lower=Better loot, more risks?
Under rating threshold (hideshow)
I've had same problem as a few other people here, my save disappears every time. Played it 3 times, all 3 times my save has gone. I'm giving it a 1 simply for that reason.
Under rating threshold (hideshow)
iluvpopcorn it's because it's the wrong type of weapon for you, if u are a melee u cant use mage weapons cause u have low skill = low hitting chance :)
Under rating threshold (hideshow)
This game needs a graphics option. No matter what setting I put my computer on, and I have a good one, the more a dungeon is explored, it takes a second or two to pick up a single object. It takes away from the game
Under rating threshold (hideshow)
Please, make the character move faster around the map... It is pretty annoying to wait until he gets to the desired place going step by step... or maybe add options for movement speed.
Under rating threshold (hideshow)
Gotta love that feeling when you open an enchanted chest find a different type of weapon your'e used to using that does a million more damage, only to equip it out of a dungeon and go into another one to find that your new weapon has a 5% chance of hitting. My jaw dropped
Under rating threshold (hideshow)
Screw this, i got my save deleted 5 times now, 1/5. Im fan of your games but if i get my saves deleted over and over again its an unplayable game for me...
Under rating threshold (hideshow)
The Luck spell consistently costs more than 35 mana when cast - which makes me go into the negatives at times... would be nice to have that fixed
Under rating threshold (hideshow)
Would be nice to have all characters available at the start, after finishing the game I really have no desire to restart it again
Under rating threshold (hideshow)
If you are starting out and wondering what to do, earmark 280ish for the adjustable staff in weapon shop and train mana lore and tactics in either the tailoring or blacksmith place. Once you can spare the 80 gold entrance fee, get heal in the top right island as it will make good use of your mana. From there, keep punking the crafting dungeons (alchemy seems harder) as the monsters are all weak melee and you'll soon find better than the staff for little to no effort in whichever weapon type you prefer. You'll be able to hit on tactics alone and mana lore helps heal I guess.
Under rating threshold (hideshow)
I am not sure if it is a game related issue, but in the dungeon/mines, when I try to move, it is doing it on it's own. Kinda rather annoiny really. I press down 1 time, and it goess all the way down, and starts going back and forth, or for any direction really.
Under rating threshold (hideshow)
I noticed a glitch: When I got a bigger backpack, for some reason all the items would only go in the middle, not on the sides. So the 24 slot bag is only 16 because of it.
Under rating threshold (hideshow)
Ok I like the changes to the game and I'm enjoying it so far but I've had this problem every time before now and now as well, maybe I just ahve bad luck, I don't know but 55% chance to hit? I do not think that number means what you think it means. I've only been playing 20 min and at above a 50% hit chance I've missed over 6 times in a row, twice.... seriously, and not blocked either, straight up miss. I don't know if the random number generator is flawed or if my luck just sucks.
Under rating threshold (hideshow)
@drorea To stop him running you simply need to press the arrow key once in the direction that he is moving. Trust me, i know how annoying it is.
Under rating threshold (hideshow)
@Djd You have to raise your skills high. Check out the guide to see the recomended skill level for the dungeon danger.
Under rating threshold (hideshow)
Your FACE is glitchier than skyrim! j/k.
Also, yeah, in a large sample (LOTS of attacks overall...) it would be improbable to never miss 4 times in a row. Chances are about 1/3000 for a given string of four attacks.
Under rating threshold (hideshow)
uhm.... is it possible that effects like bleed dont work?
The damage is shown but the health number doesnt decrease....
Under rating threshold (hideshow)
Dear undefined, thanks, once agion, for the excellent game. You do realize, that, with the way we are building our house, it is a marvelous way to create user content ? Maybe you do. If you are not, i believe it is a good lead. Everything is almost already there. With it, we could spend hundred of hours player other players dungeon. Hurray !
Under rating threshold (hideshow)
Please, PLEASE, implement a simple thing: something to keep me from leaving, in those group battles, all my loot but the gold on the battlefield, lost forever. It's too easy to miss the items all the way in that corner. Maybe make it more like getting loot from a chest, instead of a different shaped page?
Under rating threshold (hideshow)
I wish that there would be way stronger enemies protecting artifact chests because they are really easy to get. Maybe the stronger enemies would have a different symbol to show thats its stronger.
Under rating threshold (hideshow)
there should be potions that would increase (permanently) things like defense loot chance and all the other things as well(though for them to have a very small chance) so people dnt have to just use a certain item if they want the stat up or have it last for only one battle