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when you leave a attack on auto you should make it that when you beat the enemy and start a new battle it doesnt have auto on straight away
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For everyone that's leveling up their crafting/artistry, keep in mind you can hold shift down and keep the resource you're spamming selected. This way, you just keep shift pressed down and can click "combine", move the cursor up and place the material back into the matrix, click "combine", rinse and repeat. A lot faster than going all the way back up to select material, dropping into matrix, click combine.
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lol codemonkey, yeah i do that to a lot of objects :) badboyy your dumb go buy a dungeon object stealer and use it on the impassable object. PLEASE ADD AUTO-GUARD!!
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What is it about gaining Medals that makes some games unplayable afterward. (I'm only getting a blank screen after the ad)
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I'm having a lot of issues with lag while playing the game, with the window even becoming unresponsive for 30+ seconds in between character movements.
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Really need to sort out the cave layouts I've just wasted 400 gold coins to get into a cave and its blocked off no way to the other half.
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Frame issues, no mute button in the dungeon screen, bland, boring combat system, and the inability to use your mouse to traverse dungeons mar this game.
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As always, nice game, but you really need to evolve this idea. Its been the same thing time and time again, and I'm getting bored of it. It just seems like half this game is recycled from the previous ones.
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It's not impossible to finish a dungeon which has furniture in the way, rather it's quite expensive, and requires planning ahead- store at least one Vandal's sledgehammer (not the pickax, the other one...) for these occasions at all times. sure, it costs 500 gold, but you'll be able to finish the dungeon.
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My demonic swordsman has a strange habit of moonwalking after each combat victory. Is.. is that a thing with demons? And do the undead perform thriller instead? =O
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I got to the bottom of Unfinished Dungeon but the Spelunker Award was not awarded, is the only one i am missing now, anyone else having this problem?
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I really dont get why they keep badging this series..nothing changes..it's the same damn game every time and nothing is ever fixed. It's the same old crap and the combat is just as slow as ever.
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People complaining about furniture items blocking the way and preventing you from finishing dungeons: there is a consumable item type, sledgehammers, that allows you to steal furniture items for use in your home. They also unblock the path you need opened.
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not sure if its just my computer or what, but on some dungeons, there are things blocking the path, so i cant get to the main chest or anything
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It's come to my attention (I.E I noticed) that this game is made from RPG MAKER. Well good on you for making it work so vastly different.
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I've gotten stuck on 3 different dungeons so far. I can't get to the last treasure chest or two because they are completely surrounded by walls/bookshelves/tables... Any help? Thank you!
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Pro tip: stock up on mana potions and potion power boosters, take a pile of them, four (or more) sledgehammers and a teleport sack to Vault 15. Cast Sneak for every enemy you can, then when you get near the treasure chests, use hammers to clear out the furniture. Cast Luck to boost your returns and teleport anything you can't hold back to your stores. No need to fight the immortal titans.
(...Actually, no need to fight much of anything at all. If you could get a 150% potion boost and enough mana potions, you could probably beat every five-skull dungeon in the game using nothing but the Sneak spell.
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Good lord. this game has a *huge* memory leak in it. It started out fine, but now I'm going at 3 frames per second even on low quality. My computer runs Skyrim with graphics mods added on ultra quality.
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What's the Elixer of Twisted Fate (divine intervention) do, anyway?
Also: any suggestions for boosting my skills to where I can craft +maxhp/mp potions?
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Honestly, I don't really notice the improved performance. The combat is still incredibly slow and there are still the lags with changing screens and moving in dungeons.
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I got to the bottom of Unfinished Dungeon but the Spelunker Award was not awarded, is the only one i am missing now, anyone else having this problem?
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bug: I found the largest disenchanter in a chest, but it only had 20 charges. When trying to use it in inventory, it didnt work, and showed a blank display where the item info should be. U know what I did? I disenchanted the bastard!
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Half the time I go into the blacksmith dungeon ( plus some of the others ) parts of the dungeon are blocked off. Bug or is there something I'm missing?
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What would be good is when your crafting and it says you dont have the item it shows in red what items u need and how much
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Can we get a little help with hitting people? I find it a little laughable that after playing the entire game and having no real problems at all, once I get to the lvl 5 dungeons it goes from being easy-medium to 100% impossible. How is it that all of a sudden I only have a 20% chance of hitting people? I don't see a way where I can ever get that much hit%. Am I missing something here? My archery skill goes up so slowly it would take 500 hours of grinding to even get it close to 1000....