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Sep. 07, 2012
I'd really like to enjoy the game, but it's a strain on the eyes. Is there a fullscreen option, or at least plans to add fullscreen?
Jun. 12, 2012
Fun game. One question though: what are the requirements for three stars? I had no problem getting three stars until I hit 4-11. Even though I absolutely destroy this level, finish it in record time, don't get any units killed, or even hurt etc., I still get only two stars...
Apr. 09, 2011
Can't believe this amazing game isn't more popular around here. Several suggestions for potential patches / sequels: -archery units need tweaking, they're not very useful as it is and are wasted on many maps because of the "clear shooting path" rule. Perhaps simply reduce effectiveness or range when shooting through obstacles -weak/awful/critical attacks have a huge impact on the battles, especially later on, with powerful high-level units. I don't mind a degree of randomness, but this mechanic should be maybe changed to -33%/+33% and no "misses" -as some people already pointed out, a "next unit" button would be great -centering screen on enemy units taking action during enemy turns would also be extremely helpful, especially on larger maps -hotkey for orienting units
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