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Sep. 19, 2014
AFL 2014 is outrageously dissapointing. By the time you reach the playoffs, the only mechanic that is altered is that your opponent moves twice as fast and operates twice as effectively. You cannot run the ball, you are sacked if you try to pass, and if you get a pass off it is picked off because their corner outruns your receiver. Please, Axis. Why release something in this condition (did I mention that was on ROOKIE difficulty)
May. 24, 2013
I sound like a lunatic in these interviews. @_@
Sep. 06, 2012
There is a certain reset point, right before the Eye of the Needle finish where it resets you just over the edge, making it extremely difficult to get onto the course, often resulting in multiple slides into the chasm. I have lost a number of races this way :(
Aug. 19, 2012
12 minutes on the clock at round 40 of interceptor. WHY CAN'T I STOP T_T
Aug. 17, 2012
I got rear ended and crashed in the lead of the final lap of Eye of The Needle 5 Lap Expert. T_T Ohgodwhy.
Jun. 25, 2012
What you need to do is create a secondary prompt when the guy asks for you to throw the game. I accidentally double click, (accepting the bribe) and dont mean to play bad but do, and have all my family rep etc rocked. This has happened on two occasions, on the first I just started a new player :(.
Jun. 06, 2012
Heya! I don't know if it is possible, but if you could increase the friction level between the driver ragdoll and the ground to a point where he would flip around some, it would make crashing a lot more enjoyable. XD
Resposta do desenvolvedor
good thought but with too much friction weird things happen when the ragdoll hits the asphalt meshes (like getting stuck in it) - i agree though maybe at some point i'll figure something out : )
Dec. 21, 2011
In a game format that usually suffers from poorly implemented physics and rough level design, this game actually delivers some nice things in both categories. They physics of the bike and rider are reasonable and the levels have a pleasant difficulty curve. On that note, the levels can be a little rough design wise, but I appreciate the very reactive controls that provide the player with the tools to work around this. One of the better games of its kind in my opinion.
Sep. 20, 2011
My duck is refusing to eat the grain I purchase. :X
Jun. 30, 2011
Note: in a custom game, last man standing. If the last two people lose their last life in the same fall, the game just stops and requires a refresh.
Jun. 28, 2011
That is one hell of a difficulty curve moving into Boss 2. :P
May. 04, 2011
Do the turtles have to drop naturally to register achievement numbers?
Jan. 12, 2011
It is possible to jump over the initial building in the resort level, I thought that was funny :P.
Jan. 02, 2011
I bought a number of furniture items, but they didn't appear in the storehouse. Any idea what happened there?
Dec. 22, 2010
IT seems like the Shaman's Ankh is not functioning at all :(
Dec. 07, 2010
(ordering is fine, but I should be able to hand them the burger and maybe get a survey turned in after they eat :X)
Great game, only problem I have is the amount of time customers take to analyze the burger they receive and to score it, meanwhile your burgers are potentially burning. So I find I have to vary carefully account for the time it will take to order and/or score my burger before moving away from the grill.
Nov. 09, 2010
So, one of the smaller bombs from an enemy's cluster bombs got stuck in a permanent orbit. There seems to be no way out of this besides a game restart :P. Potentially an issue to address. Good concept, just needs some refinement.
Nov. 06, 2010
You could have gone without the chosen one/prophecy story line :[.
Oct. 10, 2010
24/25 Hats and their effects, listed in order of effect type, effect value, etc. (Somebody tell me the one I am missing and I will fill it in). Red Band +10% Critical Pheonix Helm + 20% Attack Speed Green Bandana +15% Attack speed Ninja Mask +15% attack speed Feather Band +10% attack speed Flowers +10% attack speed Wind helm + 10% attack speed Dragon Helm +3 Max damage Death Mask +2 Max Damage Dueling Helm +2 Max Damage Horned helm +2 max damage Sun Circlet +2 Max Damage Spiked helm +1 max damage Crusader Helm +3 Armor Golden Mask +3 Armor Mithril Circlet +2 Armor Golden Circlet +1 Armor Steel Helm + 50 HP Bishop’s Hat +40 HP Bronze Helm +35 hp Iron helm + 25 hp Lionskin Hat +20hp Bearskin Hat +10 hp Rusty helm +10 hp
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