ค้นหาเกมโปรดของคุณ...
คอมเมนต์และรีวิวเกม
Feb. 05, 2015
Is the interaction between Storm Pengu + Magimug + the giant miner zombies intended? I harvested 5k gold on one level.
ทีมพัฒนาตอบกลับ
Oh do please abuse it as much as you could! :D
Nov. 24, 2014
Finally, a game that combines my two least-favorite lazy game design decisions: physics and mouse-aim
Aug. 30, 2014
Holy **** 3rd gender support with custom pronouns 5/5
Apr. 09, 2014
14 hours to beat all 23 maps >.<
Apr. 03, 2014
This game has a lot of trouble with sluggish/unresponsive controls. It doesn't seem to have a consistent framerate either, it's quite jumpy. Also right now I'm stuck on a plain white screen after dying on a boss? Nice ideas, but needs a lot more technical polish.
Mar. 19, 2014
In the early room after the remote control, I made the floor have the same colors as the pic over the door, but nothing happens?
Dec. 21, 2013
Tone down the particles? I love the art style but the game lags painfully in the fire room
Nov. 22, 2013
Looks like your character is about 80 meters tall...
Jun. 22, 2013
What is the point of 2/3 of the text in this game? Only the very first thing you do matters.
May. 22, 2013
Is there a way to restart the game or to change character appearance? I didn't notice the makeup color couldn't change at first and it clashes with the other colors I picked.
Mar. 25, 2013
The ever-increasing lag and tendency for levels not to reset properly make the game a lot harder than it should be. I'd died about 10 times in levels 1-19 and about 80 times in level 20, let's see what it's like from there.
Feb. 07, 2013
Also would be nice: detecting when the mouse is out of bounds and not having the cursor move to the top left corner. This is not hard to do.
Feb. 06, 2013
I don't like the controls not being listed in-game. I also don't like the camera being centered between where my cursor and character are; that means moving the cursor moves the map and not just the cursor which is bad for aiming.
Feb. 05, 2013
The game never gets harder. If you can survive for 30 seconds you can survive for 20 minutes.
Jan. 18, 2013
Thanks for making earlier levels a bit easier. The game could use an across-the-board slight speed increase I think (maybe implemented by making the distance between castles shorter rather than increasing attack or move speeds), and killing the enemy's castle should also end the battle immediately even if he has units left.
Jan. 16, 2013
You should add in-game instructions. Even something as simple as "Don't touch anything!" would be cool. Also I died in the first half a second or so my first time, maybe start with just one ball and add more balls as the game goes, or start with the area bigger and make it smaller over time. Also, once I die, there's no "You died! Final score: xxx" screen and there really should be; the game should also track my personal best score so I can see how I did compared to that.
Im working on this as you speak but as I said this is my first game and I don't know how to do allot of these things. :-)
Dec. 31, 2012
Plagiarized sound and graphics...
Oct. 23, 2012
Score: 29,793... Why isn't the score displayed during a run?
Oct. 05, 2012
Is there any particular reason I just logged in and all my buildings were destroyed?
Aug. 11, 2012
I'd prefer a jump button rather than being forced to use up, but sure. Pretty nice game, and since I like Adventure Time I don't mind the lifted style. 4/5
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