ค้นหาเกมโปรดของคุณ...
คอมเมนต์และรีวิวเกม
Jun. 22, 2017
sincere apologies to those of you experiencing server issues like lag or disconnects - we are working feverishly on it - thanks for your patience & thanks for playing!
Feb. 17, 2017
This was made (mostly) in 48 hours for the 2017 Global Game Jam
Apr. 16, 2014
sorry! at the moment it saves only when you leave the character screen (through the 'back' or 'home' buttons) ... i guess we could throw in another save when you lock in attributes ...
Apr. 06, 2014
Well, I have officially been knocked off the arena leaderboard. Thanks a lot, pffffff.
Oct. 12, 2013
Hey everyone - thanks for all the great feedback, and thanks for playing. I got totally behind on Wakefield Studios stuff due to my move from South Korea to lovely Phoenix, AZ (for a job). I've FINALLY started making progress on the sequel again, so I feel ever so slightly more comfortable showing my face around the forums and whatnot. The answer, of course, to all your frustrations (and bug reports), is this: "We fixed it in the sequel." Anyway, I can't tell you how great it is to hear from those who really enjoy the game. I promise the sequel is going to have more of everything and just generally be more awesomer.
Dec. 11, 2012
By the by, can we get a few of you to vote on tags for the game? (see the above link: "Add and Vote on Tags>") I think it will help it get exposure...
Dec. 09, 2012
A quick note: we also lowered the threshold at which a hero decides he's "low on HP" to 25% (from 40%) of his max health. We are going to work on a smarter way for heroes to decide whether fleeing is a good idea or not, but, in the meantime, it will happen a little less often now...
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