GrimmStudios Yorumları

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F-Orbit

Mar. 17, 2013

1

I'm still tweaking this, and have added a menu, fixed respawn, and added high scores. This is the first game I made with Unity, so if you have any suggestions, let me know. I'll be happy to look at adding them in.

Into Space 2

Oct. 18, 2012

1

I miss steering with the mouse. Otherwise having a good time.

Swords & Potions

Aug. 26, 2011

-6

Ancient Arcanum is recruiting. Message me if you want an invite.

Dusk

Jun. 24, 2011

-1

@typodestoyer9001 - yes... because Braid didn't take it from Prince of Persia... or Blinx...

MaXploder

Jun. 21, 2011

5

You completely recaptured the magic of the Atari/C64 days. Well done. Right down to the Activision style achievement. I'm a little jealous.

Diamond Hollow

May. 05, 2011

2

Two skills I'd add: Regeneration - the speed of regaining health. Accuracy - have the gun start out inaccurate at a distance, and get better. I'd consider adding a couple options like: Space bar - stops the scrolling for a few moments based on a skill... Bombs - either can't buy, or can only carry one at a time. Some extra enemies that would be interesting: Spikes/fire/acid, etc. Obstacles that don't move, but can't be destroyed.

Not Your War

Mar. 22, 2011

-1

A way to redo your upgrades would be awesome. I'd even take a 'start over'.

IntoSpace!

Nov. 19, 2010

-1

19 days.

Cargo

Aug. 13, 2010

2

Interestnig Game. I like it. I just don't have a lot of... I don't know... It needs... something...

Hop The Gap Again

Aug. 13, 2010

1

It's not my thing, but it's not 'gay'. It just... didn't grab me. There's the bones of an ok, jump game. Don't let them get you down.

3

Great game. Like everyone else says, it would be nice to see the enemies more, or... be more enemy like... but the only two other things I can think of is 1) make the dark area a special thing. Like start outside, and have it turn on when you're in a cave, etc. 2) You have the bullets velocity based on how far away the cursor is when you shoot. I'd use that in a puzzle of some kind. where you have to hit a switch across a chasm and get the power of the shot right... etc. But again... good game.

Run and gun demo

Jul. 28, 2010

1

It's amazing what a little touch does to a game. Nice improvement! Keep it up. I love the 4bit feel to the game. Keep going.

Add some enemies, an a 'plot' and this will be interesting. Power ups and achievements aren't a bad idea either. Spread, rapid fire, Damage, etc. I get this Idiana Jones/Pitfall feel from it. That's a compliment... I really like the look, and it would be fun to play, just needs a bit more... adventure.

bombsurf

Jul. 23, 2010

0

There is the start of a good game here, it just needs a little more... game... Right now it's still a toy.

4 is only because you aren't done yet. Otherwise this is fabulous.