fipscodingOD嘅留言

遊戲留言同評論

also: why did every level amplifyer of every skill of every hero just drop to 1%? did i miss something?

i would realy like an on/off switch on commands for tweaking and stuff :)

Logistics Inc

Sep. 10, 2019

2

when the speed of a vehicle reaches a point where it instantly fills on tick (stays white) profits dont get accounted. its basically dead at from there on. also the case for evacuation. please fix! critical bug

Idle RPG

Jul. 20, 2018

0

Message: This is a private message. Please do not read.

Immortal Hero Idle

Jul. 24, 2017

2

i played like every idle game out there... and this mechanic is just unique! nice job ;)

Dungeon Ticker

Jul. 14, 2017

0

set the decay to 0.01% and we got a deal ;)

Dungeon Ticker

Jul. 14, 2017

-2

so this cantrip of finding... if i understand correctly: you pay 3 components to get a 0.05% chance of finding a component (under certain conditions) and if you do, your chance drops to 0 again. leaving you with 1 component but you payed 3 for the skill... whats the point?

MiniTES

Jul. 10, 2017

1

i love it! takes me back into the old age, amiga and the first pc games...oh childhood :) still a few things missing, mostly what others say but please also add some sort of hp display maybe. u can only see your current hp when u get hit (in %!?), or did i miss somthing?

Groundhog Life

Jun. 15, 2017

1

thank you so much for creating this

Space Company

Jun. 04, 2017

0

plus i just had a complicated bug: 10 helium drones and 10 hydrogen collectors with RE#19 produce 12 each (rounded!?! why? never round up in a game like this pls). my fusion reactor should take 10 but uses all 12 (RE bug) so there is no income (+0/s) in helium/hydrogen. its storage was full so i upgraded it using all helium/hydrogen > storage 0. suddelny my fusion reactor stops to work and i miss 273 energy. problem is probably that HE/H input * RE = 11.9 but gets displayed as 12. the reactor should also uses 11.9 with the RE bug but somehow would like to have the rounded 12 instead. is it possible you didnt seperate the displayed numbers and the actual math properly? if you know what i mean... sry, just want to help :)

Space Company

Jun. 04, 2017

0

i dont think the research efficiency bug is fixed. consumption still scales with it....

everybody is talking about the rogue class. i cant change an adventurer to this class, nor is there a rogue den or something to build. is there a bug with old savegames not getting the update?

開發者回覆

You have to prove yourself in order to unlock the rogue class. Something that rogues usually do...perhaps something dealing with traps in the dungeon?

Make America Click Again

Mar. 15, 2017

-5

when 9/10 comments get downvoted because they dont say "love it, 5/5" you know how free this freedom is ;)

Tank Biathlon

Mar. 13, 2017

1

nice, but some key features are missing. there has to be a "go back" button to farm previous areas. this way, when i click a lot for a while and progress 2 areas, my idle game is stuck and i get punished for clicking too much. and also an on/off "auto advance" button so the squad will progress as far as they can go. the wheel needs to skip automaticaly after idk 5 seconds... and a click on it, while its spinning should calculate the end position of it and give the bonus. nobody has the time anymore ;) and maybe make the whole screen clickable to get the helicopters while clicking, like everone says.

Heart of Galaxy Beta

Mar. 12, 2017

1

thx for fixing it, dev! love the game and especially the "ogame" feel to it :)

Heart of Galaxy Beta

Mar. 11, 2017

3

game is broken. please fix the buttons on the 2nd tab (production). i really would like to play this game ;)

開發者回覆

Fixed

Idle Mage Attack

Mar. 07, 2017

2

...also: how am i supposed to skip the "tempered magic" research if i want to have low cooldowns? just dont click the research is not an option, since i loose 33.3% of my research this way.

開發者回覆

Hey there! Check the TM Lag option, on the 3rd page of the options. Cheers! :)

Idle Mage Attack

Mar. 07, 2017

2

this is a grinder, not an idle game. still enjoying it ;)

Idle Raiders: Second Run

Mar. 07, 2017

4

can you please buff the mage's mana regen? those guys just stand there and do nothing. a fireball takes 33,33 sec to charge at 1,2 mana/sec. i would not complain if they would deal a good amount of damage (beeing a pure damagedealer) but compaired to the archers, they suck. at least give them a "prayer" skill or something... better items, idk.

Transport Defender

Mar. 03, 2017

2

dang. reloaded the game while i was not logged in to kong. now my savegame got overwritten... lost everything