Space Invasion Tower Defense 2

Space Invasion Tower Defense 2

由 Archbob
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Space Invasion Tower Defense 2

評分:
3.0
上架時間: April 28, 2010
最後更新: April 28, 2010
開發者: Archbob

Space Invasion Tower Defense 2 的標籤

遊戲介紹

10關塔防遊戲。在每一關結束時使用技能點在技能商店升級。前3關設計得很簡單,讓你能輕鬆收集技能點。你需要科技點數才能建造特定的防禦塔。如果你本來就不喜歡塔防遊戲,請不要隨意給評分。提前發送敵人波數可以獲得一些金幣,每關結束也會有利息,所以存錢還是有點幫助的。

遊玩說明

點擊防禦塔,然後放置在地圖上擊敗敵人。共有12種不同類型的防禦塔,每種都有特殊能力。

留言

0/1000
owl232 avatar

owl232

Aug. 30, 2010

4
0

Some suggestions:
(1) Tower placement: make it snap to a grid.
(2) Mute and unmute command should be the same key. Ditto for pause and unpause.
(3) Make high scores available. (I can't find any.)
(4) Make it possible to speed up the game.
(5) Add more background pictures and spaceship types for different levels.

owl232 avatar

owl232

Aug. 30, 2010

2
0

Strategy tips: Build a bunch of money towers, with some exploding and shock towers to slow enemies down. With the money towers, having a large number is more important than upgrading. I got to wave 87 on the Challenge level with 16 million gold. Couldn't get farther, since there was no space left to place any more towers.

hend avatar

hend

Apr. 28, 2010

7
3

Along with what others have said, it is a decent TD. The UI is pretty bad though - overlapping graphics, a very undetailed Skills System GUI. It just looks very rough art-wise. The gameplay doesn't make up for the art. There are simply too many TDs out there for this to warrant a high rating. You as a creator appear to be in the mindset of 'keep making mediocre games - as long as they have towers and enemies it'll be okay'. It isn't going to impress me or many other people. This, like many others lacks depth or a reason to play when there are other games like Gemcraft available. 2/5

abubakarmartin avatar

abubakarmartin

Oct. 22, 2011

1
0

reached level 9 , played again and again and lost count how many times ... just impossible to pass level 9 :(

dannyboyII avatar

dannyboyII

Apr. 28, 2010

9
6

It's a decent TD, but there are SOOO many TDs that decent doesn't cut it. The genre has been done to death, unless you've got something EXTREMELY good, or a very new idea to add to it, don't bother.....
Also, setting it in space was a mistake....reasons for creeps to stick to paths are tenuous at the best of times, in space....madness. Just another another another tower defense game...