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Public messages for Xamer

avatar for raton18
raton18

Jul 3, 2023 8:39pm

I wish the game villager kings was still being updated, it was great

avatar for dontscrewme
dontscrewme

Jun 18, 2023 12:32pm

good game you made.

avatar for Four867
Four867

Nov 18, 2021 11:57am

There is something bothering me. I have unlocked a permanent bonus, but now the bonus stopped serving me. Why?

avatar for platinumphoenix2
platinumphoenix2

Jul 24, 2021 10:47am

I love the villager Kings game. Is there anything I can do to help along updates?

Also, I can’t invade or settle new areas. Is something up?

avatar for platinumphoenix2
platinumphoenix2 Jul 27, 2021 3:10pm

as far as the invade and settlement issue I figured it out.

avatar for beer21
beer21

Oct 9, 2020 3:45am

i am having a problm… i cant destroy buildings. it just makes them inactive instead of destroying.

avatar for beer21
beer21 Oct 9, 2020 8:34am

and depleated stuff like quary and clay pit just stay as they are

avatar for IjEnB
IjEnB

Aug 3, 2020 4:13am

I keep getting this bug and i made alot of process could you help me with this?

TypeError: Cannot read property ‘size’ of undefined
TypeError: Cannot read property ‘size’ of undefined
at LT.calculateMission (https://game308269.konggames.com/gamez/0030/8269/live/main-es2015.d1dc061ac6c46fe5b0ed.js:1:1026142)
at LT.tick (https://game308269.ko…

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avatar for summercat
summercat

Jun 27, 2020 4:21pm

Still working on the game? Is there any chance I could get a peek at the code at all?

avatar for Simulator42
Simulator42

Dec 14, 2019 12:53pm

Is it just me, or is the Science specialized building actually slower than the the basic generic crafting building?

2.5% advance for scholar labs – end result is 1 point.

5% progress for the workshop – end result is 1 point.

I thought maybe the building takes way less space? Both of the buildings take exactly 15 land. Not to mention the Scholar bui…

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avatar for Simulator42
Simulator42 Dec 14, 2019 12:58pm

I cant delete my message. It seems only the first tick of research is 1 point. After that is 4 points. Which means the production is 100% times efficiency overall

avatar for milliard2774
milliard2774

Nov 29, 2019 9:09pm

I am still getting the NaN% Happiness bug as of 11/30 at midnight

avatar for milliard2774
milliard2774 Dec 1, 2019 10:09pm

I abdicated and now it’s working perfectly.

avatar for Xamer
Xamer Dec 2, 2019 2:15am

The issue you encountered was related to tavern and will be fixed in patch 1.3.2 :)

avatar for catmanfire
catmanfire

Oct 10, 2019 5:24pm

what is baby boom

avatar for Xamer
Xamer Oct 16, 2019 7:46am

Baby boom double new people generation of each housing building

avatar for catmanfire
catmanfire

Oct 4, 2019 8:22am

I have significant progress on this game and I was wandering when the sea update comes out will I still be able to research it or will I have to restart

avatar for Xamer
Xamer Oct 4, 2019 11:53am

Hi! No need to reset, new research projects will just show up in the research tab :)

avatar for catmanfire
catmanfire Oct 10, 2019 5:24pm

ok thanks

avatar for catmanfire
catmanfire

Sep 22, 2019 12:07pm

what is the silver and gold used for

avatar for Xamer
Xamer Sep 23, 2019 11:23am

It is used for building Ascension temple and to craft coins in Mints

avatar for catmanfire
catmanfire

Sep 17, 2019 12:56pm

I love how much you update this game it is awesome. I have conquered more than half of the map and I am only on the 16 year.

avatar for catmanfire
catmanfire Sep 17, 2019 12:57pm

is there boats and will you add them

avatar for Xamer
Xamer Sep 17, 2019 2:06pm

I am glad you like the game! :) Yes there wil be boats and ships in the Sea update that I am currently working on :)

avatar for o_eclipse
o_eclipse

Aug 25, 2019 8:57am

Hi, you could set an option, after abdication, to people that want to play a long run, just like the option reset world map progress. In this option, we could construct all the wonders and have the old quest exploration, without the world map, but we do not acumulate heritage points neither royal perls to advance the normal game play.

I think the o…

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avatar for Xamer
Xamer Aug 26, 2019 12:31pm

Hi, Sea update that I am curretnly working on will bring back exploration (at least something similar). After that I have also plans for long-idle game mode so stay tuned :)

avatar for atticusuk
atticusuk

Jul 29, 2019 8:44pm

hi xamer, I know this has come up before, but can you put a log message on when faith gets to maximum? maybe in green or something. thanks

avatar for Xamer
Xamer Jul 29, 2019 10:57pm

Hi atticusuk! Good idea I will do that :)

avatar for TerrinBkft
TerrinBkft

Jul 15, 2019 7:47pm

Hi Xamer. Could you check to see why Hop, Herb, Mushroom, and Cotton remain fallow during a timeframe of at least 20 years? Is it possible to put a “reason this isn’t working” button on each item or at least a “this resource contributes X output per year/month”? Thanks- Terrin

avatar for TerrinBkft
TerrinBkft Jul 16, 2019 5:11am

Figured it out… fields did not have enough farmers on the farms to handle the work)

avatar for atticusuk
atticusuk

Jul 3, 2019 9:39am

Hi Xamer, I noticed that the farm workers stop during mild weather (rain) even though the farm building says -32.5%.
Great game, btw!

avatar for Xamer
Xamer Jul 3, 2019 11:28pm

Hi atticusuk, Farmers have reduced power during rain and also they cannot work on fields ( as it’s raining ). They can continue cleaning and feeding pasture animals.

avatar for Dimmy
Dimmy

Jun 26, 2019 3:48am

Hello Xamer, i have a question about Field tab – why any field’s power remains same upon combining? Shouldn’t it add 1 Power per 50 size? Something like Pastures do with more animals in them.

Currently i don’t see a reason to make fields\orchads of a size more than 100\50 because then can’t reach 100% groth till autumn.

avatar for Dimmy
Dimmy Jun 26, 2019 10:32pm

And could youplease also add more description (or example) in Field tutorial about how Farm workers’ power and quantity apply to Fields\Orchads and Pastures. Because right now i have 3 Farms with 6 w…

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avatar for Dimmy
Dimmy Jun 27, 2019 10:20pm

Ok, more detailed analysis showed im an dumbass :D Indeed the growth speed is identical for any size field. Still need clarification on how workers attent to work. Do they add up to spped up the plowi…

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avatar for Xamer
Xamer Jun 27, 2019 11:19pm

Yes, they do add up resulting in faster work progression.

avatar for Gamerguy1234569
Gamerguy1234569

Jun 22, 2019 2:43pm

i was wondering if you could make it so you can queue for research.

avatar for DeadlyDad
DeadlyDad

Jun 13, 2019 11:38pm

I just wanted to tell you how much I appreciate your constant diligence in listening to what your users are saying and giving their opinions full weight. That is too rare in development. Bravo!

avatar for Xamer
Xamer Jun 14, 2019 6:03pm

Thank you very much! I am happy to bring all of the players all the features they say they miss in the game :)

avatar for Dimmy
Dimmy

Jun 10, 2019 8:43pm

Hello Xamer! A very good game, very promising if you won’t drop updating it and adding more features :) Like the complexity of some decisions you need to make to not get down you settlement. I would definitely support you when the game will have more late content (maybe I am missing something late-game but currently researched all till gold/silver …

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avatar for Xamer
Xamer Jun 10, 2019 10:33pm

Hi Dimmy. I am glad you like it! I plan on adding much more features later on but right now I focus on fixing all the bugs, improving performance and adding missing features like descriptions of build…

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