having the "auto fight min" based on naval capacity doesn't work, since the naval capacity reads as full even if you are at 0 active ships as long as you are building up to max. You need to fix that.
sure? i "auto fight min" use "naval capacity from ships you have"/"used naval capacity"
maybe i will put "naval capacity from ships you have" and the percentage on screen.
if this isn't work that's a bug
after the loading screen, and finally getting the "play" button, just goes to black screen. Might have something to do with the script error that pops up at the start.
Ascending no longer works. Or rather, it always does the same thing. I was (before this update) at 9 ascends. It tells me to ascend to activate farming. Okay. That's 10. I do some stuff, and ascend again. It goes from 9 to 10 again, and acts like everything I've just done is gone. I try again. Same thing. And again. And again. It's like a time loop. FIX THIS!!
Question: how do you redeem candy certificates? I get them from raid drops and from one of the ascention perks, but when I check, I never have any candy... what's the point of the certificate if you can't use it?
Is it supposed to do something more than say "connected!" after your logo and the unity symbol flash by, because that's where it seems to end for me... tried refreshing, and got the same thing every time.
Oh snap, okay will check it out... works on my end, Please PM what browser you are using. - EDIT I have made some changes to the Database, please try again.
When you use the Bless skill, the AP upgrade point for your stats increases proportionally, tracking the blessed stat value rather than the base stat value. Was this intentional?
Hi, thanks for playing!
By progress, do you mean Breed unlocking progress through DNA? It does seem to be saved from the first glance. However the progress doesn't seem to be shared between different browsers. Please let us know so we're able to fix this!
Not bad overall. I strongly recommend telling players where the next major break point is - like where the next major unlock will be. So that the player doesn't get to a certain point and feel like "ok, is this it?" before actually reaching the end.
There was attempt to do this with mechanics/phases opening up before you could really jump into them. There is an actual end to the game that's obvious when you hit it
Firefox saving not working here...
That's a disappointment, because I was pretty far along, and I think this game has potential, but not saving definitely takes a couple rating points off the top. You need to fix that.
sure? i "auto fight min" use "naval capacity from ships you have"/"used naval capacity" maybe i will put "naval capacity from ships you have" and the percentage on screen. if this isn't work that's a bug