PROTOTYPE: A1 ~ S/N: 000154 ~ TYPE: Cyborg Weapons Platform PURPOSE: Rebuild Wounded Soldiers. Augment Strength and Intelligence while maintaining Human judgment and instinct. ORIGINAL SPECIFICATIONS: ALL AUGMENTATIONS MUST MEET OR EXCEED THE FOLLOWING CRITERIA: Water-Proof to 50 meters; Thermal Resistance from -100 F to +1000 F; Flame-Retardant; Electrostatic Protected; Resistant to forces up to 3G’s ~ ELECTRONIC/PHYSICAL AUGMENTATIONS ~ > SENSES VISION: Digital Camera Eye Balls – Day/Night/Thermal Imaging 500x Digital Zoom HEARING: Dual Hypersensitive Microphones replace Ear Drums. > MENTAL CAPACITY Wired to Neural Network: 50GHz processor; 5TB Hard Drive > COMPUTER COMPATIBILITY (Additional) CPU: 50GHz processor; 100MB RAM; 50TB Hard Drive COMMUNICATION: Uplink Capabilities to Defense Satellite System OUTPUT Ports: 2x HDMI; 1x Stereo Audio; 2x 10MW Speakers I/O: Mass Media: 4x SD; 2x Micro SD; 8x USB 3.0 I/O: Drives: 1x 3.5" Floppy, 1x ZIP disk, 1x CD/DVD R/W; 1x BluRay R/W ~ COMBAT/PHYSICAL AUGMENTATIONS ~ > CAPABILITIES STRENGTH: Bionic Limbs/Torso – strength multiplier x 50 STAMINA: Stim Packs; Synthetic Adrenaline Booster > WEAPONS PLATFORM HEAD: 3 Targeting Slots, 2 Sensor Slots SHOULDERS: 1 Large Weapon Slot each ARMS: 1 Medium Weapon Slot, 2 Small Weapons Slots each TORSO: 1 Medium Weapon Slot, 2 Small Weapons Slots > DEFENSE FULL BODY: Reactive Armor – effective against explosive attacks SHOULDERS: 1 Sensor Slot each; 1 Targeting Slot each ARMS: Left Arm: Fold-out Titanium-Alloy Plate Shield 18″ × 24″, effective against assault rifle fire at 15 meters. TORSO: 3 Front/2 Back Sensor Slots; Rear-Deployed Flares LEGS: Gyroscopic Stabilizers prevent loss of balance from heavy arms fire. ~ ~ ~ ~ ~ UPGRADES & ATTACHMENTS ~ ~ ~ ~ ~ >> COMBAT ATTACHMENTS: Targeting/Sensors >TARGETING: 2x Laser; 1x Heat Signature; 1x Target Repeat >SENSORS: Multi-Scan Facial Recognition; RADAR/Proximity Detector; Metal/Magnetic Field Detector; Explosives Detector >> COMBAT ATTACHMENTS: Weapons > SMALL: Does not use targeting Variable Caliber LMG (.22-.357): Fire Rate=1000rpm cyclic; Effective Range=400-600m; Rounds=Mag 50; Total 500 Shotgun (8-Gauge): Fire Rate=10rpm; Effective Range=10m; Rounds=Mag 10; Total 40 Flamethrower (Napalm): Effective Range=10m; Fuel Tank=10 gallon > MEDIUM: Uses targeting unless otherwise specified. Explosive Dart: Fire Rate=10rpm; Effective Range=2.5km; Rounds=Mag 5; Total 20 – Explosive equivalent to Stinger missile Grenade Launcher (40mm): Fire Rate=10rpm; Effective Range=200m; Rounds=Mag 5; Total 5 each – Fragmentation, Incendiary, Programmable, Armor-Piercing, Tear Gas, Smoke. (Heat Signature and Target Repeat targeting only.) > LARGE: Uses targeting unless otherwise specified. Automatic Rifle (.50 Caliber): Fire Rate=10rpm; Effective Range=1800m; Rounds=Mag 10; Total 50 (Target Repeat targeting only.) Heavy Machine Gun (.50 Caliber): Fire Rate=1200rpm; Effective/Max Range=1800m/6800m; Rounds=Belt 1500; Total 4500 (Target Repeat targeting only.) SAM Launcher: Effective Range=5km; Rounds=4; Warhead Type: Directed-energy blast fragmentation; Fuse Type=Delayed Impact, Grazing, Magnetic – Explosive equivalent to Stinger missile Activity FeedPrototypeA1 has not published any activity yet.Would you like to post a shout to welcome them to Kongregate? |