Is it only feel, or why i recently dublclick choices in castel/town? (Like click once for Flew market and immidiately purchase something without even have chance see what i am purchasing.)
+I want add there is disproportional hardship to survive early game and late. Wouldn't it be better have bigger starting health pool to survive early game with less healing opportunities to make late game more difficult. For now it feels more like survive until second castle and than just play long enought to reach end.
Could i ask for some anouncment, which would tell me if "end of turn" would kill me. (I don't know how others, but i sometimes forget i am poisoned or curse apply after enemy attack.)
We've issued yet another update. Turns out there were a couple of misleading clues still! Thank you for playing :)