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CryptoClickers BETA Edition

Play CryptoClickers BETA Edition

Feb. 18, 2020

Rating: 0

Rusty claim button challenge doesn't work. When I claim, it quits the challenge.

CryptoClickers BETA Edition

Play CryptoClickers BETA Edition

Feb. 16, 2020

Rating: 0

Never mind, I see now that the double buy upgrade also increases cost by double, so combining the two might be useful after all.

CryptoClickers BETA Edition

Play CryptoClickers BETA Edition

Feb. 16, 2020

Rating: 0

Great with the update, at last! :) Unfortunately, there seems to be a little issue with the upgrades. The "begin with N Hz on hardfork" upgrade works directly against the "double Hz on buy" upgrade. Why? Because if I start with, say, 2 extra Hz, then my first purchase of 2Hz will cost 2 IP instead of 1. It is easy to see how quickly the extra start Hz upgrade will not only become worthless but outright harmful to my progress. Please eliminate the cost increase OR balance the upgrade in some other way so that it'll be worth it. Now it isn't.

Developer response from zachbc1

Hello, yes the cost thing is on my agenda! Next up: events What? - Leaderboard for events - Leaderboard for other stuff - Both are cross-platform - Events: events that change everyday and can be completed every hour. repeats every week, compete in leaderboard for time tokens , every attempt rewards time tokens depending on progress. each event is very unique and hopefully will be addictive and competitive. (time change causes you to be out of the leaderboard for the week, dont be stupid). - hopefully finish node upgrades and reforge Wanted to reply with this just in case it takes forever to update again. I am currently 1/8 done with this and go leaderboard going.

IdleFighter

Play IdleFighter

Feb. 06, 2020

Rating: 11

The game has a lot of potential, but progression is EXTREMELY slow. Feels like I'll never be lvl 11. Might check back in a few days to see if there's been any update.

Developer response from Winstreak

Currently testing code for rebirth system. This one fix the horrible slowness for levels but it will help you progress a bit further. Next will be dungeons which will help all areas of the game. Then finally the first Titan. There will be small patches in between all of these to help game play and user friendliness on the whole. I would say about 3 weeks until the first Titan and the game can be considered complete.

Zoo Incremental: Reborn

Play Zoo Incremental: Reborn

Nov. 15, 2019

Rating: 1

Time Played statistic (and the associated prestige bonus) reset after reloading the game.

Developer response from 4nony

This was done to mitigate a Continue game issue, I've had; It will be saved in the not too distant future when I'm certain most of those with progress before the last update have played (updating their save) so the continue game button doesn't try to load a variable that didn't exist before the update. The value 'is' saving, it just isn't loaded.

Plane Merge: Airport Tycoon

Play Plane Merge: Airport Tycoon

Oct. 13, 2019

Rating: 15

After playing for several days, here's my $ .02. Leveling up to lvl 10 is easy-peasy. 11 is a bit challenging. 12 is very tough. 13 I estimate to take another 2-3 days (if I don't give up the whole thing before, which is quite probable). Besides, I haven't noticed any major progression between prestige 0 and prestige 7. Sure, there is a kickstart, but that melts quickly and doesn't really help. Why? Because advancing levels, as stated above, becomes ridiculously hard very quickly. Suggestions: 1. increase plane merging XP quotient so that high-level merges earn drastically more XP than today. 2. Increase prestige reward. A lot. 3. Decrease levelling XP quotient. This would do the same thing as #1 just from the other end of things (making it easier to level past 10), so you decide which one to take. But one must happen lest the game stays long-term unplayable. 4. Do something with the memory leak in plane buying mode!

Idle Tech Tree - [Early Access]

Play Idle Tech Tree - [Early Access]

Sep. 30, 2019

Rating: 0

Is there a prestige option?

Developer response from GeorgeCH1983

It's coming today :) EDIT: And it's here!

CryptoClickers BETA Edition

Play CryptoClickers BETA Edition

Sep. 25, 2019

Rating: 1

Is it just me, or speed upgrades have been nerfed? Before the update, upgrading it from a 0.1 s level to the next one used to take ca. 700x the cost of the previous full level-up. Now it's closer to 3,000x. Yes, it definitely has been nerfed, and the Satoshi thing nowhere near compensates for that. Progress halts to a grind already around ~e90 Ethereum (and that doesn't feel good, mind you).

Developer response from zachbc1

Hello, game is fixed!

CryptoClickers BETA Edition

Play CryptoClickers BETA Edition

Sep. 24, 2019

Rating: 6

I don't know what and why changed on the Wei/Ethereum screen, but the constant need to scroll up and down to see all my upgrades is just plain annoying. Pretty please, some option to change font size so the text fits into the game window? (No, fullscreen doesn't help, because this is a problem inside the game window).

CryptoClickers BETA Edition

Play CryptoClickers BETA Edition

Sep. 19, 2019

Rating: 3

Any forecast on when the looong-awaited update will become playable. I'm still having a black screen.

Developer response from zachbc1

Game is now ready to go!

Idle Pins

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Sep. 16, 2019

Rating: 0

@JablesB1 thanks for the info, I realized in the meantime it indeed works like that. I wouldn't risk commenting that design decision, though, for fear of being banned from the site. :)

Idle Pins

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Sep. 15, 2019

Rating: 1

Autocollect doesn't work at all, no matter if I activate or deactivate it.

Bear Cub Escape

Play Bear Cub Escape

Aug. 29, 2019

Rating: 9

I'm stuck shortly after the beginning, the Hint button doesn't work, and the limited number of clicks is just about the most frustrating design element I've ever encountered in a point-and-click. 1/5 for now, might check back later to see if something improved.

Idle Wine

Play Idle Wine

Aug. 25, 2019

Rating: 0

Bug: after reloading the game, my AP offered for ascension invariably goes down ca. 25%.

Developer response from HappyGames69

Fixed.

Incremental Adventures

Play Incremental Adventures

Aug. 23, 2019

Rating: 2

Something isn't right with the auto-buyers. I'm on layer 4 and all autobuyers for layers 1 to 3 are bought and enabled. Still, it doesn't prestige and buy the levels as intended. This is a relatively new bug, introduced yesterday or so.

CryptoClickers BETA Edition

Play CryptoClickers BETA Edition

Aug. 20, 2019

Rating: 1

@zachbc1: what are your plans regarding the next update? I don't know about the other players, but having gone from daily updates to absolute silence for two weeks makes at least me a bit concerned about the further development of this promising game (sorry, have seen that a lot here on Kong). Besides, as you yourself acknowledged in some reply, the game simply lacks the proper content to go above ~e400 (and even that is a hell of a grind).

Developer response from zachbc1

Currently, the beta bitcoin update is active for android and kartridge and I'm waiting for more feedback before I add a little more content for you guys. School just started so I have been *very* busy and updates will slow down. Sorry for the inconvenience, next update will be calling your name (specifically people > e308)! :) Also offline progress is in WIP. So for now, don't bother grinding for further progress since you are ready for second tier prestige phase.

Incremental Adventures

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Aug. 18, 2019

Rating: -1

I agree with some of the comments regarding the absurd walls. I found mine around floor 25-26, which seems nearly impossible to pass even after days of grinding. True, idle games ought to have walls, but it takes careful balancing to make them challenging instead of annoying. This game is unfortunately not there yet. Mind you @BPrime, I'm afraid you have larger concerns than the healing AI if your cleric gets hit at all. The optimal setup is damage dealer (as many as you can afford, cleric, and then tank in the front with a lot of HP and armor. I still haven't optimized fully how HP and armor should be distributed (former is good against bosses, latter against larger swarms), but anyway. The tank should soak up all the incoming damage, and the cleric should heal the tank. All other setups are suboptimal. And yes, if the tank dies, the rest of the party is doomed anyway.

CryptoClickers BETA Edition

Play CryptoClickers BETA Edition

Aug. 03, 2019

Rating: 1

My progress has considerably slowed since the update, and I'm pretty early game (ca. 30X achievements bonus). This is a very unwelcome - and hopefully unintended - nerf that will be corrected in the next update. More precisely, the value 1 & 2 bonus by time improvement needs to be adjusted to make it (almost) worthwhile to improve time, i.e. in the x5-x7 range instead of x1.5.

Idle Raid

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Jul. 26, 2019

Rating: 0

[BUG] Spell charges are not saved, so after a server offline event or game freezing (both happen all too often) I'm there with zero charges instead of all 99's.

All The Levels

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Jul. 15, 2019

Rating: 0

OK, now I'm through several hundred item creations/rerolls without the slightest hint of an Understanding/knowledge bonus. I understand it shouldn't be a common attribute, but this is as it is now some proficient Displeasing...

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