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Little tip for baron for phyc class, get nightmare and use it one him then you can use corruption over and over and it wont go away
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Azuriel, if you're Physcological class, do retrograde on him and switch his damaged and healing. He starts killing himself
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hmm ... Doctor Klime in area 7 has 2,601,731 HP ... so how the heck am i supposed to beat him ... ? ... every 3-4 turns, he heals himself for 520k-ish as well ... ... ...
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what really sucks is that hydraulic is the best attribute(trust me i tried it at AG and it soared me strait through), and i think it should be allowed here.and if your gonna try to tell me that it will get more people at AG,dont even try.rate up if you want the hydraulic attribute here, rate down if you dont
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Is really luck when you come about the sun struck horrors is a good weapon that is kind of hard to get it and also like the emerald death as x26aaron26x said. Rate this up if you ever gotten this weapons and also think is hard( not a lot) to get this powerful weapons.
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I love this game i gots:
A shogon guy with a top hat :)
And a cult person withhobo stuff! XD
This game rocks (p.s shogon got epic sword)
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How can you miss somebody... when they didn't even move?? There's only one word for that: BULLSH**. Still, great, nicely done game, 5/5
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Honestly... not only does this version lack the best class (Hydraulic), it takes a really long time to finish on any class
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This game needs an in-battle reset button. Especially when you get to zone 5 trying for the Legend achievement, in those completely luck-based battles with the dogs that have a 99% critical hit ratio and KO one of your teammates 70% of the time before turn 1 even rolls around. Spending 45 minutes hitting the quit button three seconds into a battle over and over and over and over again gets old.
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wow this game is good but it has lots of improovements like if you target a guy and your ally killes that guy you loose your go? and why cant your ally learn not to hit sheilded peaple if there is a normal guy right by him! + if you aggree
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I'm really not kidding about that timer detracting from the game. The debuffs and buffs have a huge impact, but I don't even have the time to really inspect them because of that timer. A game with a fair deal of tactical depth gets turned into a frantic scramble to put my moves in before the timer runs out. It's the single most terrible idea in an otherwise really fun game.
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The timer became extremely annoying once I realized this was essentially a turn based battle system but with limited time to make decisions. I really don't feel that it adds much to what's a fairly good tactical game. The timer's so prohibitively short that I barely have time to set an ally's strategy and then make a move. I often miss out on making my move, and I don't have much time to consider strategy. For this or the next game, could that timer be removed or at least lengthened? You could simply make it an option.
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It is truly amazing that the save function does not work properly. I saved a game and came back to it after a while. Unfortunately I had to realize that save game was gone. So I started over and saved the game once again. Now that I've just come back to the game my second save was reased and first one appeared again!!
I also think that you should keep the game in english. The german senteces are mostly wrong.
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Graphics are good and awesome tactics and nice if there was an unending version :P rated 5/5 from me :) rate me up for a cookie :P it will be on your door when u rate me up ;p
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Maybe worth adding separate volume controls for sound and music. Can hardly hear the voices/sfx due to the music drowning them out =(
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Improved A.I? Hah. Instead of healing me with maximum focus while fighting the Mayor, Veradux thought it would be cute to attack instead on Phalanx mode. A.I need to have priority systems redone.