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There is an annoying bug on level 1810! The "clod" monsters, when they reach counter 0, randomly "float" on the playing ground and are stuck there. They aren't selectable or removable, and there is actually a standard piece hidden behind them, but they don't count as removed on the left counter, so the level can't be won.
Can it be fixed?
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New update - Seems to be unlimited levels now, even after finishing the islands. Gameplay issues with bonus moves still exist, however the memory usage has significantly dropped. Thank you dev.
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for me this could/would/should be easy 4 star or even 5 BUT the SHAMLESS GREED, is over done, i mean everything and I MEAN EVERYTHING is either wanting to share, or kreds, or to the extent it MOVES the ENTIRE screen if you do not share... this is outta control. and what is even WORSE is the cost... i aint payin dat much for pixels.. ESPECIALLY on a FREE site, so take your greed over to steam where it belongs...
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When upgrading Heroes (or whatever they're called), you thought it would be a good idea to go from 15 to 150 Apples for consecutive levels? That's insane! Unless the next island is an apple orchard... Oh, and about that "Kindly uncheck the Share option..." comment: you know perfectly well that it defaults to checked every time you load the game, because you programmed ALL of your games to do that. It's annoying, poor usability, and downright skeevy.
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Developer response to another message:
> Kindly uncheck the Share option if you prefer not to post.
I did. The game automatically re-enables it every so often (not to mention it automatically enables it in the first place). If you want to have a sharing feature, sure, implement it. But do not try to trick people into it. You auto-enable sharing, I auto-rate 1 star, it's that easy.
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RE: Tandu - I personally hate that "collect stumps" challenge or whatever, just makes the game harder as they take up a space. Otherwise I am currently at 886 without buying anything. Way too many ingame pop-ups.
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Which game features (that you have so far encountered) do you hate the most? I hate the fly-breeding cans and even more the poison bottles which have the time remaining in low-contrast brown making it extra hard to read.
Naturally we all hate the constant pop-up sale offers and the ever-renewing share option that won't stay off.
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The piggy bank event is so absurd to me. So you earn in-game currency by playing levels, but not really - by playing levels you earn the priviledge to buy in-game currency with real money! The classic P2W model is predatory enough, but this is just insulting.
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I'm at level 236 and the game is no longer fun. Multiple poison bottles in hard to reach areas with low timers, and five different sludge pits that claim the board while you're working on the bottles. Even with the 'optional' purchases the game is no longer fun.
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Nice skeleton for a game, perhaps taking advice of players as you ponder to update ''Hero's of Match 3''. I believe there is too much animation between game-play though! Waiting to play an updated version.
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Easy fix for the share function issue.... just have it unchecked by default. I understand why you want the feature there, but its just a nuisance for the majority.
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This pay to play game is only meant to take advantage of children with pretty visuals, kong visibility and nothing more. It's clearly meant to be played with powers active, can't replay old levels and upgrades are way too expensive, some levels are designed so you have a much higher chance of losing and then pvp has bots in it lmao. Would rate it 0 if I could.
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The developer is so stingy, that i'm being pressured in a daily competition by BOTS just to make sure I don't win too much of his virtual goods. Surely this is not a shady tactic to entice me to win more and thus perhaps pay more? No way - there isn't a person scummy enough on this earth to do this... ...Aliens?
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FYI: I found the trick on level 161 is to ignore the bottom level, and let it fill up with green. Focus on the top as much as you can.
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Dear developer - response to your answer: I still need to unclick the "share option" every time I play the game + I also have to extremly many dobble-clicks = waste of time and minus fun
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161 should be labelled as hard too, harder for me than 160 was. If I ever beat it, it oughta count to the daily quest of finish x amount of hard levels
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@vadhaghl: I agree this game is frustrating, and it's made for the express purpose of attracting new players and encouraging them to pay to play. However, my comment was a response to the numerous posters complaining about the popups every level. The developers DID put in the UNcheck "Share" way to turn those off ...they didn't have to.
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the google translator hits several times(gamelanguage nonenglish), there are words that can be translated into different things and the completely wrong one was chosen. or things you don't even say/shouldn't be said in a game like this and it can't be by mistake so often question marks arrive...
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Notes to the devs -- when you make it improbable to clear a screen rather than just challenging, it stops being fun. Others have suggested this happens around level 160, and that is true for me as well.
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It's a pay to win. At around level 160 the levels become nearly impossible without using bonuses. Which are, you guessed it, paid. 1 star from me on this one.
Thanks for the feedback! We appreciate you playing and writing about the game. I just want to let you know that it's absolutely free. Yes, there is an option to purchase bonus items if you wish to but you can definitely enjoy the game without it. Please, let us know what levels you find particularly difficult. We'll take another look at them!
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OK... I was equally annoyed when it started prompting me to post after every level. HOWEVER, then - at the bottom of the "Victory" screen when you complete a level - I spotted where you can UNCHECK the "Share" offers. Credit where credit is due: the developers DID put in a way to stop the Share prompts.
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By all you dare sacred, please, DO NOT TRANSLATE IF YOU DO NOT KNOW THE LANGUAGE. Portuguese has a terrible auto translation.
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Hears the story bgm, immediately realized it sounded exactly the same as the one from Gedonia, but edited out bits and pieces.
Thank you for the review! We appreciate your opinion and would really like to hear more of your thoughts on that matter. Please, reach us at help.cleverapps@gmail.com with more extensive feedback or simply edit the review.