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The greatest challenge in this game are the controls. For the hard badge, get some repair bots to throw themselves at the guided missiles that start to come with the waves after wave 20 or so.
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The controls are a bit wonky if they stop working i found clicking into a new window and back would fix them. Also survival gives to little money as it get harder doable for badge but not much further. Since you dont mine I thought having the refinery skill make healing cheaper would be a nice addition. Overall I liked the game. I especially liked that the refinery skill make it more efficient not faster since there are only 1 mine spot. keep up the good work.
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It would be nice to have unit that can move and shot at the same time, especialy against those missiles that blow you up if you just stop moving to aim at it.
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I don't mind it being similar to games like Starcraft but could you at least include the "Rally Point", "Patrol", "Group Hot Key". It is very hard to get units to do what I want and micromanagement is just not possible in this game. This game is 3/5 at best.
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On Survival, when the missiles start coming - try putting out repair drones to draw the missile fire. I haven't found anything that will kill the missiles before they hit, so I hope they hit something cheap. Repair drones are the cheapest thing you can buy.
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Why can't I see my score on survival mode? I figured I had it at wave 30, so I tanked, then found out I scored 3400. Lame.
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Here's another tweak this thing desperatly needs: Units go back to their original positions after taking down the enemy. Every wave ends with at least 2 units too far away from a repair and at least one hole in the defence, forcing the rearange of the units all over again.
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Pretty lame controls, very hard to play on a laptop. Simple modifications like WASD as an alternative for arrow keys and scrolling by moving the mouse to the edge of the screen are RTS basics that were commonplace in the 90's. I know kongregate isn't AAA gaming, but if you're going to build an RTS (or any game really) you should be familiar with the basic UI tropes for that genre. 2/5
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would eb nice if two mines fighting would result int hem diing in less than a min and letting me win instead of them dodging eachother
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The controls need to be debugged and tweaked...more than once I've tried to select/deselect a group of units and it doesn't work, also repair drones just like to wander off to enemy territories and sometimes if you click an enemy drone your group won't attack it...it gets very frustrating especially when your base is under attack/you have an opportunity to attack your enemy and your own units won't listen to you
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After further thought on the game, and playing survival, the game needs a lot more work to be a decent game including revamping the controls, ability to force repair ships to actually stop doing anything, stop having ships just wander off to the middle of nowhere for no apparent reason etc.
Sadly, "almost the same" just doesn't quite mean "good enough".
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in skirmish, the ais dont get any stronger as the game goes on. if you can stop them from rushing you and build a small defence, you win
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I'm having a very difficult time playing this game (I've only played Arcade mode so far). I can't keep a unit selected for more than half a second without it automatically un-selecting it. I haven't been touching the spacebar or escape. Then when I try to reselect the unit, my screen re-centers to where I clicked, rather than selecting the unit.
It looks like it could be a nice game if the controls were fixed.
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2 stars.. if The arrow keys wouldnt stick and make the map go crazy and make it impossible to play..id give it more.. but not atm
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A seriously watered down Starcraft in dire need of more shit. For example, there's no multiplayer or different races, and the select button being the same as the move button gets very annoying.
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Eh...it's..ok at best. It's very dull, very slow, the timer is apparently set to count down twice as fast as it should, navigating is a nightmare. You should be able to see the whole map and not cover it with that...sky. It makes fighting anything such a huge pain in the ass because you can never see what you're doing. It's hard to scroll around, units move slow, are built slowly. The unit limit is a pain in the ass, the motherships speed is pitiful....I could go on. It's not horrible, but incredibly dull and everything about it is feels like it's handicapping you. I'll get the medium but I'm not putting myself through survival right now.
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What's with the fcking rockets that kill your cruisers in one shot in survival mode... You're telling me I wasted literally 30 or 40 minutes of my life doing this bullsht with these horrible controls just to get this achievement only to realize that I now don't have enough money to heal my mothership at 6 hp because I have to keep buyinh more of these fcking cruisers because these fcking rockets keep shattering my defense??? Seriously, thanks for wasting my time. Wave 29.
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This is extremely lagging even on low quality I was barely able to scroll the map on 8 arcade level, a bit more units and I'll be stuck. Game needs zoom and it would be great to move the map with wasd...
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There is currently a bug where if you press a control group (e.g. 1), press esc, then press 1 again, the screen will centre on that control group.