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Okay game, but pretty pointless compared to a commercial RTS like StarCraft. Flash games need to concentrate on things the commercial games don't do.
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heh....a little too confusin at first.....but once you get into it...this...is really fun. I like this...makes me feel ...funny. XD like smart funny. Targetin is really awful though...but this was a really good idea. 3/5
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lame as hell got a bug on wave 22.. there is a unit which died but it still show as its there... now i cant reach lvl 30 :/
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Challenge to hard, survival mode could use tweaking, maybe still allow mining of ore?, or increase the amount gained, or have ored earned with each kill. Also Addition of a few more units could be key,
visual Quality is good thou
(but it causes it to run slowly on anything but a top computer when more then 8 drones are on screen,
3.5/5 but ill give you a 4
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This game didn't really do much for me. I'm not quite sure why, I like the drone concept, but something felt lacking.
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oh yea, and next time, when u make the tech's, make is so that it affects ALL YOUR SHIPS!!! not just the ones you build after u teched... T_T
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SURVIVAL IS HORRIBLE. I'm reducing my rating from 3 to 1, honestly.... ITS SO BAD. why do u only get 100 per wave... you should have to mine your own ore from an unlimited asteriod instead...
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the least failbot ship is the cruiser. the only way to get 2000 points in surviver is build no aggressive ships other than cruisers.
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yay, i'm entertaining. Failbot seemed to fit. damn repair failbot NEEDS to be unselected by clicking on it again. otherwise he goes to where you click. i'm used to a 2 button control system.
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The controls suck. It's impossible to give a proper attack order -- your units always seem to move, then attack, even if this moves them past where they should go (so they're taking enemy hits pointlessly.) Frustrating and annoying.
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Poor AI, controls feel very bad a lot of the time, aiming seems horrible, missions are dull, survival is a major pain, and I see no reason why I'd want to play skirmish.
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Mission 5 is too hard :(
And needs the option to build more ships at once
And a better music
AND REALLY BORING!
1/5 ''i''
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ugh. me no likey this game.
me like the cards though. this game is made much tougher through its unresponsiveness.
thank you to the designer who made this game, but having this game chosen as one of the card challenges was a poor decision.
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@70X1C
How does that make any sense. If you're banned, you won't be able to use the "good" cards that Kong comes out with.
...Anyways. Does anyone have a good strategy for survival mode. I'd think of one myself, but I'm too lazy.
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I didn't get it at first, but after I played through all the missions, I loved it! But one thing I have to say is that the demo really sucked. I really don't want to have to be waiting for 10 minutes to see some action going on. Maybe you should add a fast-forward button or something.
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So yeah, neat concept, lame execution. Though I gave it 3/5 and played enough to get the card, I'm not going to bother with it beyond that. What's up with the lame featured games the past few weeks?
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This game is Sucking ass!!
its pissing me off koz kong the last few cards is Shitty Games..Yes, i realise im probably gunna get banned for this comment but i dnt give a fu ckk
Kong Get some decent cards
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One more: Strafing runs and/or pivotal turrets. Besides the UI fixes, there's very simple things that could be done to improve this game.
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It's a good idea,it really is. However,the survival mode is quite difficult. Perhaps more ore to start,or no need for control bots,or something along the sorts.
Another thing that made me slightly made,was the fact when you got upgrades,they didn't apply to your existing ships,only created ones.I agree with most others, it is slow,but that's part of the style of game. I think it fits according to theme. One more thing is the fact units have minds of their own.YOu say do this,they do something else.
So improvements on the survival and unit commanding, and you have yourself a good game.
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i really like if this game isnt soo boring, with music i sleep, without i be anger... survival is frustating, go play "Understanding Games" and gome back later...
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Another constructive bit of criticism: Let me move my mother ship in survival mode. At least I could have fun making the ships chase me.
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Constructive Criticism: If I only get 100 credits per survival round, don't make me spend extra on those control bots.
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yes, the controls are terrible.
Two things that might help. 1 when you select a unit, don't make it so that you cursor assumes your going to do something with it. As in, make it so clicking somewhere else unselects the unit, not send it to attack or move... And in conjuction with that, HOTKEYS!!!! HOTKEYS DAMMIT! I completely agree with un_owen. I give you a 3/5, since the rest isn't that bad
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The only addition I would make is a "patrol" choice because sometimes when you choose attack nothing happens. Also, WASD for move around the screen would be good
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Nope, nope, my previous comment was too nice. I wish I could give 0 of 5. Good idea, crap execution. Survival would be doable if I could trust that my guys could carry out a simple go here and shot this command, but no, they can't.
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Impossible challenge because I can't bring myself to actually play it more than 10 minutes. It's just farking annoying.