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It would be nice if there were a way to zoom in and out on the map. Scrolling across the screen is somewhat bothersome. Also, a control panel for created units with their type, current comand, and location would be extremely useful.
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I usually love games like this, but this one was poorly executed and glitchy. Survival mode was a complete chore due to the perfectly equal powers of all units, I only made it to 20 by swarming 4 cruisers together and singling out enemies. By that point though, repairs cost me more then I earned. I died on wave19, but quickly queued up a speed upgrade for the last 100 points I needed.
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Would be a much better game, if the ships didn't stand around after killing the first unit, waiting for additional commands (and even this last time, even after I told it to attack the other enemy ship, it stood there until it was destroyed). Sorry, in my opinion, too many big bugs to have received card/badges for this game. Arcade mode seemed to work fine. Survival mode, just a bad idea from what I've seen/experienced. Otherwise, a good game though.
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1) Just because you can try to make Starcraft in flash doesn't mean you should. 2) Bad controls make for bad games. Trying to control stacked ships is endlessly frustrating. 3) Greg's outdone himself when it comes to picking an inappropriate game for the weekly challenge.
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Game is nice in concept, but the control system is too ungainly. Constantly moving ships when I want to select a different one, or deselecting ships when I want to move.
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Game is nice in concept, but the control system is too ungainly. Constantly moving ships when I want to select a different one, or deselecting ships when I want to move.
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Game is nice in concept, but the control system is too ungainly. Constantly moving ships when I want to select a different one, or deselecting ships when I want to move.
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Full list of the glitches in this godawful game:
1. Repair drones charge enemy.
2. Repair drones wander.
3. Repair drones circle each other.
4. Mines circle each other.
5. Repair drones don't repair.
6. Control drones wander.
7. Control drones attack enemy.
8. Cruisers attack once then sit there.
9. Cruisers don't attack at all.
I'm finding/remembering more...back in about 10-20 minutes.
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Great game, I like how it is a simplified version of Starcraft.
The badges and card challenge was difficult but rewarding to get.
Managed to get to the 36th wave... how high does it get to?
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AI sucks. My Repair drones either failed to repair, or attacked the enemy. Not a good game, thanks Greg for another crappy badge choice...perhaps the rating was trying to say something, but then again, what do the game's players know? The all-powerful badger knows what's best for us.
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Ok game is pretty nice. first objective for card is ok. but the second is sheer impossible with just 100 ore a wave...
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the rotating sucks...I had a mine attacking another mine...the last I needed to destroy for the mission and they just circled each other for 30 seconds and I failed...at least I have 6 days to come up with the patience to try this again...
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3900 in survival xD (almost 3700, had 1 cruiser with 5 hp left, then researched a tech after the round...)
was sorta frustrating in parts though..moving/repairing things when i want to deselect sorta thing, but overall its still good
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the game lags hard on my comp and is boring as.... nothing interesting about it. done the campaign but don't know if I can be bothered to get the card... very boring
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I hated that there was one button to command everything; it got frustrating when there was more than one drone in the same place. Other than that, I didn't have much of a problem with it.
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I played through Arcade and Survival modes and while fun, they were way too easy. You should be able to build more than one thing at a time with the Mothership. When you set your ships to attack something far away, and it is travelling towards you, your ships pass it by and dont attack it, which makes the interface difficult to deal with. This game needs some work.
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actually...in hind sight. Its not such a bad game... for a flash game, its decent, but theres quite some room for improvement... my 1/5 was out of frustration, and a bit hasty... im changing back to 3/5... I'd make it so that idle ships do not change to guard mode when they attack... its a bit annoying. Also AI...as many people have said needs improving. Aaaand, maybe add some larger building ships, destroyers or something, which can deploy something... i dunno, i guess the mothership is the mothership... Oh, and perhaps different drone races or something, but yea 3/5. (that guard mode got really annoying and inconvinient in survival, otherwise, it'd be a 4 :P)
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Generally I liked this game although there are a few improvements which could be made. The main one is being able to see and cancel build orders. It would also be nice if it ran a bit faster, but then I guess that is really a limitation of making a complex game in flash.
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:D survived 31 waves. I think the difficulty increased quite quickly after wave 27? when there were those missiles. Until that it was quite easy. Anyway I like this game, give it 4/5, even though controlling my units wasn't so easy and this game lagged even on lowest quality. Time to buy a new computer...
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'Arcade' mode is just a tutorial, and 'survival' is just 'do it again, stupid' until you know which units to produce when, in the beginning. Boo to this game, and it being a card challenge.