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Arcade mode a little too easy, and Survival mode is too difficult. Need more ore to accomplish all that you need for the next turn, like repairs and units. All in all 3/5
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Funny to see the comments after a few hours. Arcade is boring. Survival has only one tactic that works. I have both badges and card; not worth the time. Also, units too big for such a small screen considering how much of a PITA it is to move around board.
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Survival sucks.... you have to defeat larger and larger waves with the same amount of resources. Yes, I know about resource management, but I spend 100 credits per wave replacing what I've lost, and nothing left to actually prepare myself for the next wave.
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for survival mode, try only using cruisers, i read that earlier, tried it, and got the badge, oh and dont fully repair, the mothership doesnt need full health until missile drones
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This game was painful to play. I had a recurring glitch whereby units I created just disapeared or ran off the screen. Also, Arcade Mode is too easy and time-consuming, Survival Mode is too hard. At only 100 G a turn, I don't have enough money to repair, let alone build new units or upgrade.
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yeah, ummm, its not great, its glitched, it definately wasnt worth a card imo, but it was a cool concept anyway. A for effort Z for execution!!!
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got very frustrated with controls at wave 20 in survival. Very easy, especially if you use your main to shield from the fat guys. But small screen + no right click + bad collision detection really makes it annoying to play.
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Control drones are your only source of population increase and control increase. Though, there is no bar that shows your current control level.
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worst game ever. what the hell are control drones for? and so many goddamn glitches like me losing 680 ore for no reason. aargh!!!!!
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This game probably has the worst tutorial I have seen, it doesn't really explain anything, and I had no clue what control ships were for, or what control was. After dieing 3 times on the second level, I finally realized how to play. It's not a bad game, it's just that the controls are clunky and the levels are fairly repetitive. Needs some touching up. 3.5/5
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I also like the fact that when i send something to kill..oh...a GIANT MISSILE that wants to crash into me, it runs RIGHT INTO THE MISSILE. It destroys it, but not the way i had in mind.
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My win isn't triggering on level 6. I've survived for 7 minutes and killed everything on the map.
But my real complaint is that I can't kill my own units. What good are 10 miners when all the ore is gone?
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I love RTS,
but dumb f ing AI
if there was anyone in my house to hear me screaming at the retard ships I had, then I'd be real embarrassed right now
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The units had major listening problems. The striker drones tend to have more of a desire to ram into their target instead of shooting at it. (Bad senses of when and where to attack) Also, if they're already attacking something, it's extremely hard to make them run away, often turning back to try to shoot the enemy some more. I think your commands should override what the AI thinks is best. Otherwise, I think this game is pretty okay.
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I want to like this game, but its just not ready:
1) the slow production speed, and the fact that everything you spend ore on is in the same queue, means that it is impossible to respond to the enemies tactics, you don't have time - adapting to the enemies strategy on the fly, and altering your strategy is a core mechanic of wargames; this game almost feels like a puzzle; gotta build in the correct sequence or you lose. if you lose, restart and try to build them in the right order again.
2) the interface is 'if you've played starcraft, prepare for confusion'. all the RTSs on the market use the same UI norms, this game violates them. worst offender is 'left clicking a unit while you have another until selected'
3) its buggy. ships will occasionally just stop responding/doing anything. yes I'm running the latest flash player.
4) units will often disregard your orders; theres so little for me to manage as it is, seems strange to intentionally stop me from being tactical in a fight.
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Phew! glad im done with that challenge...ended up with like 10 silos, 10 controllers, and 14 repairs....thank god for that dragonfly glitch
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Not a fan at all; too many control issues. I think Greg chose this game for the card just so he could use the amusing Simpsons quote!
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Cool concept. Unfortunately it has too many quirks to be fully enjoyable. While it has its moments, in reality it's just not precise enough to be fun